Author: jarrad96
Author Website:

Requirements: Community Base addons A3, CUP Units, CUP Vehicles, CUP Weapons

Version: 1.01
Signed: No

Short description: is a total replacement of the Altis Armed Forces, bringing them more in line with modern day equipment, weapons and uniforms.

Date: 2019-11-03 15:30

Comments: (0)


AAF Overhauled [CUP]


This mod is a total replacement of the Altis Armed Forces, bringing them more in line with modern day equipment, weapons and uniforms.
It works in the official Arma 3 Campaign and custom scenarios that use the AAF faction will be using the new faction as well.

The Faction
The Altis Armed Forces overhaul is focused on bringing the AAF forces a more modern-day appearance, loosely based on the Hellenic Armed Forces of Greece.

The Greek Infantry are armed primarily with the HK G3A3 rifle, in both 'tropical/wide grip' versions, and standard versions. THey wear Lizard type camo uniforms, with Interceptor or IOTV body armor and PASGT helmets, to keep the style of the units consistent with the original AAF.

The bulk of the AAF infantry forces carry G3 battle rifles, giving them incredible stopping power against enemy soldiers, being able to easily stand up to enemy forces in body armor or at longer ranges, despite many of the G3's being older models and lacking optics.The FN Minimi in 5.56 NATO is the standard autorifleman weapon- the SAW with it's lighter ammo gives the army more sustained firepower compared to a 7.62 NATO MG. Marksman use an accurised G3SG/1 rifle with a scope. Standard sidearm is the M1911, while the standard AT weapon is the N-LAW launcher.

The M4A1 is used by supporting units who do not need a full-sized battle rifle, and the standard grenadier weapon is the M16A4, as the G3 does not have an underslung 40MM launcher. Optics in the AAF forces vary, with most weapons being fitted with iron sights or occasionally a 4x optic like an ACOG, Elcan M145 for the Minimi's and ANPEQ-2 IR lasers and flashlights being rather common, as is single-tube night vision googles.

Specialist Elements
The AAF have access to a special forces diver team, who are armed with modernised optic and ANPEQ-15 IR lasers as well as more commonly sporting optics silencers that are much more advanced that what the regulars infantry have. AAF specialist troops also have small numbers of HK416 CQC's as well, including versions with M320 grenade launchers, to improve the firepower of the smaller teams they operate in.

Supports come in a range of forms, from basic mortars and HMG/GMG teams intergrated within the infantry forces to small amounts of European armored vehicles, such as Leopards, FV-510's and Fennek MRAPs. Land Rovers are added in substantial numbers to the AAF to give them a lighter, unarmoured transport, medical and light support vehicle while the Mi-35 SuperHind is added as a AAF heavy gunship, giving the AAF a heavier gunship option that the light/medium Hellcat CAS bird.

UAV's are also available to the faction, providing recon and limited guided supports to special forces units.

Faction has full Editor, Zeus, MCC and ALiVE support (faction name IND_F ) Also supports ACE3 Medical system.
It totally replaces the INDEP AAF faction in editor, Zeus, ALiVE and all scenarios played when the mod is enabled.

To install AAF Overhauled [CUP] you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

Known issues:
UAV operators not replaced, AAF Light AT not replaced.

Bug Fixes

First Release

- Community Base addons A3
- CUP Units
- CUP Vehicles
- CUP Weapons

Forum topic:
- BI forums

Steam Workshop:
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