Just killticker. Show if someone kill some else. Working with ACE medical too. If some kill is not counting right, so script will fix that.
Installation / Usage:
Place in your mission folder and run "UTK_killticker.sqf" from init.sqf like so:
null = execVM "UTK_killticker.sqf";
Or EXEC code from file in debug console (global).
Sometimes, script don't know, who killed the player.