Author: icebreakr
Author Website:

Requirements: CUP Terrains Core

Version: 1.8.01
Signed: Yes, serverkey included

Short description: is a green, lush country full of rivers and high peaks. But there is also a desolate place on North where bio-weapon test mishap destroyed foliage and poisoned the soil in range of a mile radius.

Date: 2021-04-22 21:01

Comments: (0)


Fapovo Island


Federal Republic of Fapovo is a small 100km2 country divided to Fapovo region on SW and Botana on NE. Botana is a province of Sahrani. There are still border checkpoints, but they were rarely closed and no-one has been checking documents in the past 10 years. But a string of terror attacks in Fapovo and their local government leaning towards hostile actions will change that in very near future. RACS is sending in new reinforcements and border wall will be put back on...

Fapovo is a green, lush country full of rivers and high peaks. But there is also a desolate place on North where bio-weapon test mishap destroyed foliage and poisoned the soil in range of a mile radius.

It is a tribute to OFP and Arma 2 player base that is still around playing the latest installment of game in 2019. And things won't cool of even in 2020...

To install Fapovo Island you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

Media: has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Youtube channel

Known issues:
- couple of objects still missing, mostly rock formations
- runway markers are wrong
- two airport ILS still need to be set
- border crossing uses wrong texture for the shed

Credits & Thanks:
Bugtesting and Feedback: [SBP]Sahbazz
Testers & bugreports: SBP Team (Slovenian Black Panthers), [SBP]Sahbazz
Special thanks: Mikero for his amazing tools, Bohemia Interactive for making great mil-sim games since 2001!

Changelog: (22-04-2021 - updated as it happens, displayed in news once every week)
- added oil rich region of Dolsko

- satellite texture improvements
- bugfixes with roads, misplaced trees and rocks
- improved vegetation
- completely remade Isle of Noel
- a lot of smaller fixes

- massive improvements of several areas
- improved training facility on central West island
- new highland settlements in remote East region, two new bridges
- new big town Baratna on East Coast with military/PMC base
- two prison facilities
- Botana has sea access now

- deepened the river to reach the Lake Hlubosto with the boat
- additional tweaks to the water colour
- added villages North of Kruger: Jagobor, Gralin, Suzevac and Vinkov
- small castle ruins just N of Gralin
- villa up in the mountains with helipad
- added touristic isle of Nebo Proboj
- added creepy cemetery
- bridge fixes
- other minor fixes

- new water colour and transparency
- a lot of new vegetation and rock formations (especially North-East)
- Isla Zora implemented new updates, new research centers, improved farms
- new camp locations on several NE and E hills
- tree branch removed from a Zora road that caused AI loosing tyres
- several tweaks

- new sector: Isla Zora
- replaced problematic bridge
- various fixes

- fixed: correct runway numbers
- deepened the river crossing south of Zelina
- fixed LVL3 Lab height due to bugged AI
- water colors tweaked
- road slope fix south of Biaboj
- steep mountains fixed in the desert
- several compounds added (such as Storage Facilities)
- skeleton removed from the shallow grave, added a few more shallow graves for random placement (for CoOp Op. Sinister Moth)
- runway lights fixed: Ivanograd, Jabovo helipad, MOB Mermaid, Botana
- steep mountains re-done near Sossana
- new names on the map (such as lakes, labs)

- visual upgrade and new lighting
- additional satellite and texture improvements
- border crossing shed has correct texture now
- bases and guard outposts
- town improvements (added factories, enterable buildings etc.)
- added border between Botana and Fapovo with old destroyed town that got overgrown
- improved lake areas and some mountain ranges
- couple of fixes reported by players

- roads completely redone (by SBP Team)
- many new details added (by SBP Team)
- added airport configs for AI/ILS autopilots
- hospital and many new houses added to Biaboj
- bugfixes

Final version, will issue a patch soon with fixed airports.

- Botana keypoint added
- added Fapovo Federal Republic flag to use in-game: ibr\fapovo_c\flags\fapovo.paa
- fixed bugged grass ground texture
- replaced tent at C25 Emergency Camp with open one
- improved vegetation

Beta3 - see changelog.txt



- CUP Terrains Core

Forum topic:
- BI forums

Steam Workshop:
- Subscribe

Enable javascript to be able to download from Armaholic please!

Tags: Addon,   Island,   Terrain,   Woodland,   Mountains,   Rural,   Ictional,   Fapovo Island