Author: JTS
Author Website:

Requirements: CBA_A3, CUP Terrains - Core, CUP Terrains - Maps, CUP Weapons, CUP Units, CUP Vehicles, PLP Containers, Ravage, MrSanchez' Headlamps
Island(s): Chernarus
Playable options:

Version: 1.09

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Date: 2020-04-11 12:16

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Virus X - Patient Zero

by JTS

August 15, 2028. 5 years have passed since the last stalkers made their way to Chernarus to find their comrade who survived after being bitten by an infected.
The survivor was rescued and successfully delivered to the military base of the Russian Federation, which is located near Chernorussia. Everyone hoped that he was an antidote that would help to destroy this aggressive virus.
However, the blood of the survivor could not destroy the virus, but only weakened it. The military created a special fluid that was sprayed with helicopters all over the island.
Now, most infected people are weak and move very slowly. But most importantly that this fluid destroyed the most dangerous type of infected - demons.
So now at night you can move much safer. Not long time ago a group of soldiers on their special mission found secret documents about patient zero,
who was the source of the virus. It revealed that patient zero was transported several times from hospital to hospital at the time of the outbreak.
A group of experienced stalkers who work with the military and have been in infected Chernarus more than once have been tasked with finding a patient zero and taking blood samples for research
as well as collecting all data about patient zero and leave Chernarus

- Inventory (Virus X - Antidote, modified)
- Dynamic weather
- Day/Night cycle
- Toxic rain, which depends on the weather
- Story scenes
- Extended car driving (Camera shake when driving. The strength depends on speed and what type of surface you drive)
- Visual task-waiting function (Task starts when all players are in the task area)
- Custom task system
- Highly modified 'ravage' settings
- Custom loot system (Virus X - Antidote, modified)
- SP & MP compatible
- Compatible with JIP
- Save-game support
- Push object function
- Ability to drop an item from inventory (Virus X - Antidote)
- Post-soviet color correction
- 2 localizations: English & Russian
- Random start-location

Extract the .pbo file to your ARMA 3\MPMissions folder



- In ARMA 3, loading mission from a save does not happen the way you think
- Correct way to load saved game: Go to lobby (Here you see players in slots), go back to mission list (Here you can see and select island), select Virus X - Patient Zero and press 'Continue' button
- Incorrect way to load saved game: Go to lobby (Here you see players in slots), press 'Continue' button
- Use correct way to load the game from a save. Otherwise you may get the slots lost
- Use J button to to open tasks
- There are 2 actions when you loot objects: First is from ravage mod, called ' Search' and second is Virus X, called 'Inspect'. So don't forget to check if this action is available
- It is recommended to enable music in your game settings
- Read briefing carefully
- NOT COMPATIBLE WITH ACE and other mods, which change the behaviour of AI (like ACE)
- Be sure you disable all not needed mods before you start the mission (Mission will be disabled if using prohibited mods)
- To avoid problems, it is recommended to run the mods in a specific order (See steam workshop)
- Recommended monitor settings: 1920x1080, 16:9
- Recommended In-Game UI settings: (UI Size: Normal)
- Be careful when pushing objects. Arma doesn't like when you play with its physics
- Don't forget to save the game before leaving the mission
- If host-player die - the mission will be failed
- If you're a client and you got killed, it is better to load saved game. Otherwise the slot is lost
- You can't save the game when you, for example: Driving a car, in a story scene or toxic rain is in process
- 3 players in cooperative mode

Credits & Thanks:
Urban (Mission testing)
LinkinPunk (Script testing)
ALIAScartoons (Monsoon script, Tornado script)
Asaayu (Abandoned Roads script)

License / Disclaimer:
You are not allowed to change/modify this mission or/and public it

- The positions of some objects have been changed due to a recent update of CUP mod that affected objects (Buildings)

- Added check for dedicated server

- Fixed: Confirmation dialog appeared on the server if any player entered the trigger zone
- Changed: Azimuth of barrels with hazardous substances
- Increased weather change time
- The player is now isolated from checking conditions in scripts if he died
- Fixed some script errors
- Removed time skipping for accurate weather synchronization between players
- Added additional objects
- Push strength for containers was increased

- 2nd try to fix "unexpected error" thing

- Fixed bug "Unexpected error". This error may appear after loading the saved game. This is some kind of protection against the uknown wind bug that happen on Chernarus. Just follow the instructions and you're good to go
- Disabled accelerated time in SP

- Enabled singleplayer mode

- Fixed: Toxic rain hits you when you are in a building

- Removed APEX DLC Dependecy

- Task 'Containers': Reduced the distance for task completion
- Increased chance to find: Magazines, ammunition
- Added additional hints
- Increased amount of items on mission start

- Improved gameplay security
- Removed traktor

- First release

- CBA A3
- CUP Terrains Core
- CUP Terrains Maps
- CUP Weapons
- CUP Units
- CUP Vehicles
- Ravage
- PLP Containers
- MrSanchez' Headlamps

Forum topic:
- BI forums

Steam Workshop:
- Subscribe

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Tags: Arma 3,   Virus X,   Patient Zero,   Ravage,   Coop,   Singleplayer