Author: CUP
Author Website:

Requirements: CUP Terrains Core

Version: 1.16.0
Signed: Yes, serverkey included

Short description: is here to bring the first release of our latest initiative Maps 2.0! Maps 2.0 is the next step to bring our beloved A2 era terrains up to Arma 3 terrain standards.

Date: 2020-09-14 23:00

Comments: (1)


CUP Terrains - Maps 2.0


The Community Upgrade Project is a cooperative effort to bring the content of Bohemia Interactive's
earlier games (Arma 2 and Arma 2: Operation Arrowhead and DLC's in particular) into Arma 3, updated
to the functionality and standards of the next generation game.

This pack contains:
Chernarus 2020

The Community Update Project is here to bring the first release of our latest initiative Maps 2.0!
Maps 2.0 is the next step to bring our beloved A2 era terrains up to Arma 3 terrain standards, it's goal is:

Increase terrain heightmap resolution where appropriate.
Conversion to Arma 3 buildings when suitable replacements exist.
Adding new interiors to older buildings.
Adding new terrain features and locations.
Maintain reliance on the existing Terrains: Core pack.
Other creative additions that we haven't thought of yet.

As of this initial release the only terrain available is Chernarus 2020, however it is possible in future other terrains will be added to this pack when they reach appropriate milestones.

In this initial release of Chernarus 2020, almost all vegetation from Summer Chernarus has been replaced with foliage from Arma 3. All buildings that were brought in with the Contact platform update, have replaced their older A2 counterparts, and the heightmap has been converted to a higher resolution in preparation for future updates. The satellite map and ground textures have had colour tweaks to make them a bit less fluorescent and generally more summery, the lighting that came with Livonia has been plugged in to give the map a more European feel and finally the ground clutter has been replaced with models that came from the Contact platform update.

This is just the initial release of Chernarus 2020, something for everyone to get their hands on and be able to play with. It is by no means the finished state of the map, we have a number of plans for things we want to add and change to the map in the future.

Why a new pack?
All upgraded terrains are being deployed into this new Maps 2.0 pack as they will not be very backwards compatible with the extensive plethora of missions that the Arma community has been making for the original Chernarus' for years now. So rather than forcibly break those missions we have opted to give people the option to take the new version if they want to. It is intended that players and communities will eventually switch out their old maps for the upgraded ones.

The Maps 2.0 pack is still reliant on the existing CUP Terrains Core package and there is an update to that pack to supplement this update.

To install CUP Terrains - Maps 2.0 you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

Known issues:
Please report bugs at our bug tracker using the new Maps 2.0 in the tags section - bug reports in the forum tend to get overseen.

Some known issues about Chernarus 2020:
Clutter "popping"
Occasional mismatching of ground textures
Wheat fields that appear out of nowhere.
Clutter conflicts when loaded with original Summer Chernarus

For more information on the project, check our webpage at
or visit us on out discord server at

License / Disclaimer:

* cup_chernarus_s - Expanded forests. (N + W Border)
* cup_chernarus_s - Expanded Roads. (N + W Border)
* cup_chernarus_s - Zelenogorsk Railyard.
* cup_chernarus_s - Zvir (Village)
* cup_chernarus_s - Sinystok (Village)
* cup_chernarus_s - Zaprudnoe (Village)
* cup_chernarus_s - Tishina Dam
* cup_chernarus_s - Bogtyrka (Village)
* cup_chernarus_s - Krona Castle
* cup_chernarus_s - Lumberyard
* cup_chernarus_s - Novaya Petrovka (Town)
* cup_chernarus_s - Named hill keypoints.
* cup_chernarus_s - Tisy (Village)
* cup_chernarus_s - Tisy Military Base
* cup_chernarus_s - Topolinki (Town)
* cup_chernarus_s - Vavilovo (Village)
* cup_chernarus_s - Zabolotye (Village)
* cup_chernarus_s - Adjusted some objects in Vyshnoye.
* cup_chernarus_s - Fixed some floating ponds.
* cup_chernarus_s - Neutralised hostile tree takeover of some houses
* cup_chernarus_s,s_c - Pruned some trees from various roads.
* cup_chernarus_s - New layout of Zelenogorsk.
* cup_chernarus_s - New layout for Myshkino.
* cup_chernarus_s - New farm compound west of Pavlovo.
* cup_chernarus_s - New military compound east of Pavlovo.

* cup_chernarus_s,s_c - Added some reforestation to some clearings.
* cup_chernarus_s - "Corrected" uppercase entries in roadslib.
* cup_chernarus_s - Dug out a number of buildings with interior soil problems. Closes T3883, T3882.
* cup_chernarus_s - Levelled off the waterline at Nadezhdino dam. Closes T3873.
* cup_chernarus_s - Re-laid some missing roads. Closes T3781.
* cup_chernarus_s - Relocated floating cranes to the ground. Closes T3848.
* cup_chernarus_s - Removed alien influences over floating lumber. Closes T3706.
* cup_chernarus_s,s_c - Cleaned up some obstructed Roads.
* cup_chernarus_s,s_c - Corrected map center position. Closes T3677.
* cup_chernarus_s - Added missing trees to outskirts of Polana. Closes T3785.
* cup_chernarus_s - Added missing vegetation to outskirts of Zelenogorsk. Closes T3784.
* cup_chernarus_s - Continued pruning of overgrown vegetation near roadsides.
* cup_chernarus_s - Darkened asf2_end_ca.paa.
* cup_chernarus_s - Fixed various trees on roads. Closes T3872, T3870, T3851, T3850.

* cup_chernarus_s - Added picture shot. Closes T3643
* cup_chernarus_s - New forest compositions for all large forests. (Excluding Western and Northern Map Border)
* cup_chernarus_s - New layout at Rog.
* cup_chernarus_s - New layout for Skalisty Island.
* cup_chernarus_s - New layout at Zub.
* cup_chernarus_s - New layout for Black Mountain Castle
* cup_chernarus_s - New layout for Devil's Castle
* cup_chernarus_s - Small compound south west of Mogilevka.
* cup_chernarus_s - Small military camp east of Chernarus.
* cup_chernarus_s - Small Military site above NW Airfield.
* cup_chernarus_s - Small sawmill area south of Gvozdno.
* cup_chernarus_s,s_c - Added some reforestation to some clearings.
* cup_chernarus_s,s_c - Small industrial compound east of Chernogorsk.
* cup_chernarus_s - Adjusted objects in Khelm. Closes T3707
* cup_chernarus_s - Cleaned up the perimeter wall of NW Airfield.
* cup_chernarus_s - Fixed chicken coops clipping into a building. Closes T3668
* cup_chernarus_s - Fixed floating streetlights at Solnichniy Pier. Closes T3682
* cup_chernarus_s - Fixed object rotations. Closes T3646
* cup_chernarus_s - Fixed some floating vegetation. Closes T3589
* cup_chernarus_s - Fixed various objects in Berezino. Closes T3708
* cup_chernarus_s - Flattened building bases in Gvozdno. Closes T3666
* cup_chernarus_s - Included missing randomly missing roads.
* cup_chernarus_s,s_c - Corrected map center position. Closes T3677.
* cup_chernarus_s - Ongoing satmap and mask improvements.
* cup_chernarus_s - Various elevation changes to reduce steepness of hills within the south of the map.
* cup_chernarus_s,s_c - Changed out some ground textures on Chernarus 2020. Contributes to fixing T3656.
* cup_chernarus_s,s_c - Road alignment tweaks.
* cup_chernarus_s,s_c - Tweaks to rock surface clutter.
* cup_chernarus_s_c - Removed redundant clutter class.
* cup_chernarus_s - Removed duplicate building. Closes T3650
meta.cpp fix?

* Initial Release

- CUP Terrains Core

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