Author: M9-SD
Author Website:

Requirements: No addons required

Version: 0.7.5A
Signed: Yes, serverkey included

Short description: gives you access to the debug console when playing missions!

Date: 2020-02-23 13:11


Comments: (0)
Rating:



 







Enhanced Debug Console

by
M9-SD


Description:
Features:
- save/load scripts from profile (saved in profileNamespace)
- Script target list
- Toggle between players and ai/players by using 'allPlayers' and 'allUnits' respectively
- Reference target in expression with this[community.bistudio.com] or _this[community.bistudio.com]
- Configurable code performance test with a new options dialog
- Can be used as a mod or executed as a script


Installation:
To install Enhanced Debug Console you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
Enhanced_Debug_Console.pbo


Usage:
For this mod to work, you must have the debug console enabled, whether it be by mission param, description.ext param, Eden attribute, or global / mod param.
The easiest way to enable the debug console is to install either of the following mods, depending on your personal needs:
Enable Debug Console (1)
enableDebugConsole = 1;
Enable Debug Console (2)
enableDebugConsole = 2;

Alternatively, you can configure a whitelist in your mission's 'description.ext'[community.bistudio.com] file, like so:
Syntax (format)
enableDebugConsole[] = {"steamID64", "steamID64", "steamID64"};
Example
enableDebugConsole[] = {"81273982178973213", "3749832749732749", "7492374983274234"};
... For more information regarding debug console setup and usage, visit the wiki[community.bistudio.com].


Media:



Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel


Future plans:
- search unit by unique identifier, rather than by name
- objects lists/modifiers
- diagnostic tools


Notes:
You can also support me and the development of this mod via donations.
There's more to come, stay tuned

Please comment if you find any bugs or would like a feature to be implemented!


Changelog:
0.7.5A
- multiplayer fix / Valentin3526
- EDC_allowed = call BIS_fnc_isDebugConsoleAllowed;
- EDC_allowed = true;

0.7.4A
- fixed bug resulting in unviewable text in expression control of debug console

0.7.3A.01
0.7.3A
- added combatability adjustment for CBA_A3's extended console

0.7.2A
- added save/load script menus/buttons
- tested and fixed interface size related bugs

0.5.0A
- initial release
- bug fixes


Steam Workshop:
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