Author: M9-SD
Author Website:

Requirements: No addons required

Version: 0.7.5A
Signed: Yes, serverkey included

Short description: gives you access to the debug console when playing missions!

Date: 2020-02-23 13:11

Comments: (0)


Enhanced Debug Console


- save/load scripts from profile (saved in profileNamespace)
- Script target list
- Toggle between players and ai/players by using 'allPlayers' and 'allUnits' respectively
- Reference target in expression with this[] or _this[]
- Configurable code performance test with a new options dialog
- Can be used as a mod or executed as a script

To install Enhanced Debug Console you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

For this mod to work, you must have the debug console enabled, whether it be by mission param, description.ext param, Eden attribute, or global / mod param.
The easiest way to enable the debug console is to install either of the following mods, depending on your personal needs:
Enable Debug Console (1)
enableDebugConsole = 1;
Enable Debug Console (2)
enableDebugConsole = 2;

Alternatively, you can configure a whitelist in your mission's 'description.ext'[] file, like so:
Syntax (format)
enableDebugConsole[] = {"steamID64", "steamID64", "steamID64"};
enableDebugConsole[] = {"81273982178973213", "3749832749732749", "7492374983274234"};
... For more information regarding debug console setup and usage, visit the wiki[].

Media: has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Youtube channel

Future plans:
- search unit by unique identifier, rather than by name
- objects lists/modifiers
- diagnostic tools

You can also support me and the development of this mod via donations.
There's more to come, stay tuned

Please comment if you find any bugs or would like a feature to be implemented!

- multiplayer fix / Valentin3526
- EDC_allowed = call BIS_fnc_isDebugConsoleAllowed;
- EDC_allowed = true;

- fixed bug resulting in unviewable text in expression control of debug console

- added combatability adjustment for CBA_A3's extended console

- added save/load script menus/buttons
- tested and fixed interface size related bugs

- initial release
- bug fixes

Steam Workshop:
- Subscribe

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