Description: Features: - save/load scripts from profile (saved in profileNamespace) - Script target list - Toggle between players and ai/players by using 'allPlayers' and 'allUnits' respectively - Reference target in expression with this[community.bistudio.com] or _this[community.bistudio.com] - Configurable code performance test with a new options dialog - Can be used as a mod or executed as a script Installation: To install Enhanced Debug Console you should use modfolders to keep it seperate from the official game content to prevent issues. With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded. Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3. Included files: Enhanced_Debug_Console.pbo Usage: For this mod to work, you must have the debug console enabled, whether it be by mission param, description.ext param, Eden attribute, or global / mod param. The easiest way to enable the debug console is to install either of the following mods, depending on your personal needs: Enable Debug Console (1) enableDebugConsole = 1; Enable Debug Console (2) enableDebugConsole = 2; Alternatively, you can configure a whitelist in your mission's 'description.ext'[community.bistudio.com] file, like so: Syntax (format) enableDebugConsole[] = {"steamID64", "steamID64", "steamID64"}; Example enableDebugConsole[] = {"81273982178973213", "3749832749732749", "7492374983274234"}; ... For more information regarding debug console setup and usage, visit the wiki[community.bistudio.com]. Media: Armaholic.com has its own Youtube channel where we will cover the Community made releases. Subscribe to the Armaholic.com Youtube channel Future plans: - search unit by unique identifier, rather than by name - objects lists/modifiers - diagnostic tools Notes: You can also support me and the development of this mod via donations. There's more to come, stay tuned Please comment if you find any bugs or would like a feature to be implemented! Changelog: 0.7.5A - multiplayer fix / Valentin3526 - EDC_allowed = call BIS_fnc_isDebugConsoleAllowed; - EDC_allowed = true; 0.7.4A - fixed bug resulting in unviewable text in expression control of debug console 0.7.3A.01 0.7.3A - added combatability adjustment for CBA_A3's extended console 0.7.2A - added save/load script menus/buttons - tested and fixed interface size related bugs 0.5.0A - initial release - bug fixes Steam Workshop: - Subscribe Enable javascript to be able to download from Armaholic please! |