Requirements: No addons required
Date: 2020-07-23 15:17
COIN is a CO-45 multiplayer mission featuring USMC recon marines who have been tasked to seize and secure various AO's occupied by Opfor insurgents and Takistan Armed forces.
Support for RHS and CUP mods;
Multiple AO's, offering challenging opponents and immersive game play in a lively Middle Eastern setting;
A variety of Side missions;
Extensive replayable randomized operations;
Various support options available to the CO;
Join in Progress (JIP) supported;
Respawn at the FOB. Teleport to team leader using the flagpole;
Optimized for dedicated server play with the support of a headless client.
Besides all missions, the AIO package also contains media and templates for forum postings etc.
UPCOMING / FUTURE RELEASE(S)
SUPPORT / BUGS / SUGGESTIONS / ETC
Please leave comments/feedback/bug reports in the BIS Forum thread: https://forums.bohemia.net/forums/topic/228963-mp-co45-c-o-i-n-counter-insurgency-operations/
COIN's COOP missions are designed to be enjoyed by at least 10 players. A headless client is recommended.
Small AO's generally consist of 35-55 Opfor, while the largest AO's can have as many as 255 Opfor. Some AO's have an army based which is populated by Takistan Armed forces.
The All-In-One archive contains a folder with media that can be used for forums post etc. Latest screenshots can be found on the Steam collection page (insert link). Screenshots from the different maps: https://imgur.com/a/Xu10Gef.
Added: CUP Units/Weapons/Vehicles compatibility. Requires Community Factions Project;
Added: new maps: Chongo, Al Rayak, Dingor, Farkhar;
Added: localization (CN, CZ, FR, DE, IT, JP, KO, PO, PT, RU, ES, TR);
Added: intel function. Intel provides clues, opfor location information etc;
Added: side missions (can be enabled/disabled in mission params);
Added: IED's and VBED's (can be enabled/disabled in mission params);
Fixed: airlift support when the airframe was KIA.;
Fixed: RPT spamming;
Fixed: invunerable turret gunners (fixed for real this time);
Updated: ambient civilians can be enabled/disabled in mission params;
Updated: ambient air traffic can be enabled/disabled in mission params;
Updated: clear map AO's and/or Side Missions, enable/disable in mission params;
Updated: advanced flight models set to 'player option';
Updated: Applied ADF 2.26.
Added: new maps: Lythium, Al-Salman, Zargabad, South Sahrani;
Added: hand weapon ammunition to the supply container and BCo vehicles;
Added: Support for EricJ Taliban Units (Optional)
Fixed: few AO-trigger conditions;
Fixed: error where AO's would not always spawn as intended;
Fixed: bug where a second AO could not be cleared;
Fixed: bullet-proof turret gunners;
Fixed: command support options after respawn
Fixed: tomcat airframe would RTB with players still onboard;
Fixed: knight M1A1 support would get stuck when engaging enemies enroute to the AO;
Updated: vehicle inventories;
Updated: Ambient air based on map size
Updated: implemented a workaround to ensure the tomcat airframe moves as ordered;
Updated: knight M1A1 support RTB when the current AO is cleared.
Updated: Applied ADF 2.24.
- BI forums
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