Author: markooff
Author Website:

Requirements: No addons required

Version: 01.9015
Signed: Yes, serverkey included

Short description: was created to fill the gap in Arma3 with logistic possibility and using some sorts of equipment which are completely static and unmovable.

Date: 2020-10-22 07:52

Comments: (0)


PGM Logistic System


PGM Logistic System was created to fill the gap in Arma3 with logistic possibility and using some sorts of equipment which are completely static and unmovable.

In the First phase - I give You the complete system for rearming and reequipping the forces in the field - on all tactical levels (i.e. from Firetem up to Platoon ) . Of course it is based on our , PGM tactics (which is based on the USMC Field manuals and MCRPs ). The system contains :
- dedicated crates filled with ammo & equipment for all battle groups
- dedicated containers which are used for spawning the crates
- some minor modifications of some sort of our equipment (like flexible fuel tanks and so on. )
- and more ...

A lots of minor/major updates (with new equipment, classes and functionality ) will come in the near future .

To install PGM Logistic System you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

This is only BETA version of the mod - for testing in dedicated environment.

Changelog: (28-09-2020 - only displayed in news once every month)
- added some completely new textures for all Training Crates
- some minor improvements and code cleanings

- Introdyced a full phase II of PGMLS
- added textures for all **NEW** PGM crates
- removed all functionality of ACE_Cargo auto filling for the containers (except for the repair one) and moved them to the Arma3 action menus
- removed/tweaked all spare equipment for some containers
- some minor tweaks and code cleaning

- added some graphical elements for handling containers
- some boxes added
- some minor udates and fixes

- FIRST TESTS of NEW RU & GUE crates and Containers .
- fix some minor issues (esp. with some equipment in crates)

- added few Russian new crates
- added these crates to Russian Medium and Small Ammo Container

13.11.2020 - Small technical update
- added functions and categories for new sorts of equipment (RU , GUE)
- added some containers (some of them not filled with equipment but ready to fill in the next updates)
- some minor fixes

&upd. 01,8975

- small technical update :
+ new original editors previews of all PGM equipment crates & palletes
+ small bugfixes .

Small Bugfix
- repairs some bugs noticed after publication of the last UPDATE
- some code celaning

In this update I introduce the complete palette system , which let you use our logistic crates (and many other things which has ACE3-Cargo functionality) to be packed and distributed more easily than crate by crate separatelly . It covers:
- 3 types of different sized empty palettes
- 8 types of palettes with predefined loadouts
- 2 types of containers - to spawn alll these palettes
- some minor code improvements and bugfixes.

- add new object (PGM eddited) - US military Repair Depot filled with spare parts and tools
- severall modifications&tunnings in some logistic crates and boxes
- some urgent code modifications

some minor modifications (+ 3 new crates for Recon Team )

some minor updates for stability and functionality
(e.g. PGM_Cargo_container_small )

small technical update with 2 extra class added/modified :
- PGM_CSW_equpment_Crate
- PGM_medical_crate_Big


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