Author: markooff
Author Website:

Requirements: No addons required

Version: 01.9015
Signed: Yes, serverkey included

Short description: was created to fill the gap in Arma3 with logistic possibility and using some sorts of equipment which are completely static and unmovable.

Date: 2020-10-22 07:52


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PGM Logistic System

by
markooff


Description:
PGM Logistic System was created to fill the gap in Arma3 with logistic possibility and using some sorts of equipment which are completely static and unmovable.

In the First phase - I give You the complete system for rearming and reequipping the forces in the field - on all tactical levels (i.e. from Firetem up to Platoon ) . Of course it is based on our , PGM tactics (which is based on the USMC Field manuals and MCRPs ). The system contains :
- dedicated crates filled with ammo & equipment for all battle groups
- dedicated containers which are used for spawning the crates
- some minor modifications of some sort of our equipment (like flexible fuel tanks and so on. )
- and more ...

A lots of minor/major updates (with new equipment, classes and functionality ) will come in the near future .


Installation:
To install PGM Logistic System you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
pgm.pbo


Notes:
This is only BETA version of the mod - for testing in dedicated environment.


Changelog: (28-09-2020 - only displayed in news once every month)
01.9015
- added some completely new textures for all Training Crates
- some minor improvements and code cleanings

01.9011
- Introdyced a full phase II of PGMLS
- added textures for all **NEW** PGM crates
- removed all functionality of ACE_Cargo auto filling for the containers (except for the repair one) and moved them to the Arma3 action menus
- removed/tweaked all spare equipment for some containers
- some minor tweaks and code cleaning

01.8996
- added some graphical elements for handling containers
- some boxes added
- some minor udates and fixes

01.8993
- FIRST TESTS of NEW RU & GUE crates and Containers .
- fix some minor issues (esp. with some equipment in crates)

01.8991
- added few Russian new crates
- added these crates to Russian Medium and Small Ammo Container

0.98e.07
13.11.2020 - Small technical update
- added functions and categories for new sorts of equipment (RU , GUE)
- added some containers (some of them not filled with equipment but ready to fill in the next updates)
- some minor fixes

0.98e.06
0.98e.05
&upd. 01,8975

0.98e.04
0.98e.03
- small technical update :
+ new original editors previews of all PGM equipment crates & palletes
+ small bugfixes .

0.98e.02
0.98e.01
Small Bugfix
- repairs some bugs noticed after publication of the last UPDATE
- some code celaning

0.98e
In this update I introduce the complete palette system , which let you use our logistic crates (and many other things which has ACE3-Cargo functionality) to be packed and distributed more easily than crate by crate separatelly . It covers:
- 3 types of different sized empty palettes
- 8 types of palettes with predefined loadouts
- 2 types of containers - to spawn alll these palettes
- some minor code improvements and bugfixes.

0.98b
- add new object (PGM eddited) - US military Repair Depot filled with spare parts and tools
- severall modifications&tunnings in some logistic crates and boxes
- some urgent code modifications

0.85.02
some minor modifications (+ 3 new crates for Recon Team )

0.85.01
some minor updates for stability and functionality
(e.g. PGM_Cargo_container_small )

0.85
small technical update with 2 extra class added/modified :
- PGM_CSW_equpment_Crate
- PGM_medical_crate_Big

0.84
0.83


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