JBOY Bang Stick scriptby
A bang stick in ARMA? Has JohnnyBoy truly "jumped the shark" this time? No, its true...
Via a script call, you can give a unit a bang stick.
Use action menu to thrust stick at enemy (shark, tuna, or human). Should take down a stinkin' zombie also I reckon! (untested on zombies though)
Bang stick tip explodes on impact with flash effect, kills victim, tip disappears, and tip smokes after usage
Reload bang stick explosive tip from 3 shotgun shells mounted on stick. Has reload animation, shell visually taken in hand, and loading sound fx.
Actions to drop stick or pick up stick.
Looks crude because they are hand-made by Tanoan natives.
Installation / Usage:
For usage instructions and information of how to use the JBOY Bang Stick script please refer to the included documentation and/or example mission.
Demo mission requires Feint's awesome shark mod:
- Sharks - Apex Species
Armaholic.com has its own Youtube channel where we will cover the Community made releases.
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It can be a little wonky for detecting impact on thrusts sometimes. This is fun with Feint's sweet shark mod. But unfortunately, THA Great White shark mod no longer works (this was really fun to use on great whites). The script isn't perfect but will work pretty well in limited scenarios.
Credits & Thanks:
HallyG thanks for the great underwater blood and bubbles scripts
Feint for the super sweet Shark mod shown in demo
- BI forums