Author: Fat_Lurch
Author Website:

Requirements: Community Base addons A3

Version: 1.01
Signed: Yes, serverkey included

Short description: adds the capability to manage the inventory of vehicles using profiled loadouts, similar to the BI or ACE Arsenal Loadouts when the vehicle is near a BI or ACE arsenal.

Date: 2020-07-14 13:16


Comments: (0)
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Vehicle Inventory System

by
Fat_Lurch


Description:
This addon adds the capability to manage the inventory of vehicles using profiled loadouts, similar to the BI or ACE Arsenal Loadouts when the vehicle is near a BI or ACE arsenal

This system is intended to allow anyone to develop and save a custom vehicle loadout without having to write scripts and record item classnames. Simply configure a vehicle inventory as you like, save the loadout as a profile and load it into any vehicle near an ACE or BI virtual arsenal.

This is designed to work in SP, MP and Dedicated with human and AI vehicles.

Supported Vehicles:
All mobile Vehicles are Supported by Default (Static Turrets are not supported at this time)

Features:
Support for SP, MP and Dedicated
Ability to clear existing inventory from a vehicle
Ability to save and load inventory profiles for later use, or for quickly preparing for the mission at hand
Tested & compatible with ALiVE and Zeus spawned vehicles
Should be compatible with Liberation, Antistasi, etc. (Would love testing feedback)


Installation:
To install Vehicle Inventory System you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
VIS.pbo


Usage:
The vehicle must be near a BI or ACE arsenal and not moving - at that point the vehicle will have a scroll action to allow saving and loading.
Non-armored vehicles must be within 30 meters
Armored vehicles must be within 50 meters
Aircraft must be within 200 meters
Ships must be within 300 meters

Vehicles are automatically ready to have profiles saved and loaded.
Simply fill a vehicle inventory to the desired specifications, and save the loadout. It can be loaded again into a vehicle for later use.
Loadouts are not vehicle specific, however it is recommended to make separate loadouts for vehicles with different carrying capacities, as to avoid truncating your inventory.

Vehicle Loadout Procedure:
From anywhere you can access the inventory of a compatible vehicle, which has been parked nearby an BI or Ace Arsenal > From your inventory, deposit desired items into the vehicle > While near an BI or Ace arsenal, save the loadout via scroll interaction > Load the profile as needed.

Tips:
Like the BI and Ace Arsenals, this mod does not 'add' items to the vehicle inventory, rather it sets the inventory to a given profile. When loading vehicles, be sure to load a profile as needed before adding any additional items.
The saves are associated with your ARMA 3 profile - if you change profiles, you won't see your saves.


Recommended and/or optional addons and mods to use with Vehicle Inventory System:
For best results, use with the AmmoCan mod, to save vehicle profiles with additional ammo.
For best results, use with the Helocast mod, to expedite the loading of equipment into CRRCs.
- Ammocan
- Helocast


Media:


Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel


Known issues / Limitations:
The system does not track which addons you are using. If you make a save for items that aren't available they will be skipped (I think...feedback welcome)
Overwriting save profiles is not yet implemented
Vehicle Loadouts are not Vehicle Unique, so inventories that are too large for the vehicle you're trying to load won't work.
Does not preserve ACE Cargo spaces. Any item in ACE Cargo will still need to be managed by hand.


Future plans:
ACE Cargo compatibility
Ability to overwrite existing save profiles
Additional inventory realism features
Static turret support


Notes:
If you leave a negative rating, please leave me a comment so I know what you'd like fixed
This is a Beta release.


Credits & Thanks:
Roqarr


License / Disclaimer:
The GNU General Public License v3.0: https://www.gnu.org/licenses/gpl-3.0.en.html

I know folks are going to dePBO this, so the GPL license just basically asks that you mention me on any work based on this. I will be making my Github for this public once the addon is a bit more mature.

Anyone may add the raw PBOs for this mod into their own addons, etc.


Changelog:
1.01
Setting mod image

1.00
-Initial Release



- Community Base addons A3


Forum topic:
- BI forums


Steam Workshop:
- Subscribe




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