[RATS.ins] jujurat presents Orglandes, a 4km terrain that seeks to provide a playable, atmospheric, and engaging take on French countryside in WW2. Orglandes is a small town that was fought around during the allied assault on the way to Cherbourg. This terrain attempts to recreate Orglandes, and the areas around it in the approximate time period using references from old satellite images from the 1950s, and of course some fictional liberties taken to make the map playable for Arma.
4km terrain that recreates northernish french countryside.
Extensive bocage/foliage detail.
Mostly accurate building placement (authentic as it can get with limited assets).
Rolling hills, farms, and wheat fields.
Footpaths that maneuver around the map and allow the player to explore multiple areas.
Livonia lighting and foliage. (With some configuration edits to work well for this map too!)
Fighting positions and ruins that accurately depict the events that unfolded in the areas around Orglandes.
To install Orglandes, France 1944 you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page
for more information about using custom mods and addons in Arma 3.
Recommended and/or optional addons and mods to use with Orglandes, France 1944:
- US General Equpiments and Accesories (FOW/IFA3)
More trenches, defensive positions, etc.
Further detail on lackluster areas.
Continued support and improvement based on community feedback.
While I have released this map publically, it is still under development. Unlike most 'under development' maps on the workshop, this one is very much playable and works fine without any issue. However, there are small (mostly cosmetic) issues that are going to be addressed and fixed with time.
You may experience some trees on roads, roads not being aligned perfectly.. etc, all of which can be solved in your mission file, simply use the hide terrain objects module if you encounter any issues of this nature.
Credits & Thanks:
jujurat - Made the terrain.
vuo - Help with some object placement when I ran out of ideas.
scwheineyy - Helped me figure things out when I first started the map on 6/19/20.
mo - """Historical""" advisor and general help.
simcardo - Being an inspiration for continuing to provide cool content for Arma.
Ice - BIG HELP in the Arma Community Discord (particularly in the terrain channels).
All of the testers and people who previewed the map and helped find issues with it.
Anyone who helped me in the Arma terrain chat that I'm forgetting.
Added server key. (bikey)
Some minor detail updates to Orglandes and the areas around it.
At the request of some users, I've also added several ditches and slight variations to the terrain.
A small pond was added to the southwest of the map.
Some minor road fixes are also corrected in Orglandes.
- CUP Terrains Core
- IFA3 AIO Lite
- BI forums