Author: Wenza
Author Website:

Requirements: Community Base addons A3

Version: 1.30
Signed: No

Short description: adds an EMP grenade to the Arsenal.

Date: 2021-02-28 12:47


Comments: (0)
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Wenzas EMP Systems

by
Wenza


Description:
Adds an EMP grenade to the Arsenal.

Impact detonated. Disables night vision, thermal vision, engines and turret movement on vehicles / drones.

Removes NVG, GPS, radio, laser designator, rangefinder, and IR laser weapon attachments from infantry. (Vanilla gear only for now, will add RHS, cTab and ACE compat later).


Installation:
To install Wenzas EMP Systems you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
WNZ_EMPGrenade.pbo


Media:



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Credits & Thanks:
Huge amount of credit to ALIAScartoons for the initial effects script :
https://www.youtube.com/watch?v=ugPQk_FHm1I
Go check out his workshop here :
https://steamcommunity.com/id/aliascartoons/myworkshopfiles/?appid=107410

and dreadedentity + others on the BI forums : https://forums.bohemia.net/forums/topic/173599-emp-grenade/


Changelog: (16-02-2021 - updated as it happens, displayed in news once every month)
1.30
1.29
Bugfixed an oversight made while rearranging script, should now affect infantry as intended - now removes IR weapon attachments again

1.28
Added compat with ACE vehicle laser designator codes, and ballistic info for 12.7mm rounds.
Damage model tweaks.
HARM missiles have a decent explosive damage radius now alongside the EMP effect, designed as an area of effect weapon. 12.7mm EMP Sniper rounds have increased penetration and are designed as an anti-vehicle weapon, the rounds may penetrate right through infantry in some cases.

1.27
1.26
+ CUP integration (finally) - NVGs, NV/TI Optics, IR Weapon attachments all added to arrays of affected gear
* Some more script tidy up

1.25
* FX Update / performance update / audio enhancement - Added some ppfx and an echo to larger weapons

1.24
* General FX update, tweaks and scripting fixes
* 12.7mm Mags reduced to 3 Rounds
* Added a "whistle" effect to munitions as they fly
* Explosion sounds should be a bit more "punchy" and "electric"
* Small static / spark FX on vehicles when initially affected by EMP
* Other stuff I forget

1.23
1.22
+ Signed for MP, hope it was done right

1.21
+ Effects cleanup
+ RHS, RH accessories and SMA compatibility (no dependencies) - CUP coming in a future update

1.20
+ Added EMP-HARM

1.19
* Small fix to 12.7x99mm visual effects

1.18
* Added the ammo to M107 Magazinewells. M107 variant rifles from RHS etc should now be compatible.

1.17
* Hopefully fixed the problem with removing primary weapons, please let me know if the bug still persists

1.16
* Fixed a script error with the 12.7x99mm round effects

1.15
+ Added 12.7x99mm EMP Rounds for the GM6 Lynx Anti-Materiel Rifle, 5 Round Magazines

1.14
+ Added EMP-AGM81. Air- to ground missiles with 25m radius effect. 1x missile and 3x missile pylon racks.
* Bombs reduced to 50m radius.
* A few more little FX tweaks

1.13
1.12
* Zeus Module - updated visual fx, to match with physical effect radius (500m - this makes a circle 1km across)
+ Various small tweaks to weight, handling, visual effects. Added a light strobe/flicker on detonation for a more "sparky" feel.

1.11
+ Added Single and Double EMP-GBU12 bomb racks

1.10
+ Added 500kg EMP-GBU12

1.09
1.08
+ Added EMP Burst Zeus module
+ Renamed mod to "Wenzas EMP Systems" as more weapons other than grenades are WIP and coming soon

1.07
+ Added CBA magazinewells compat - should now be compatible with most weapons, 3GLs now only available for 3GL designated weapons.
* Requires CBA

1.06
1.05
+ Added GL and 3GL variants
* Improved visual and audio fx
* Balanced mass/weight values, EMP ammo is a little bit heavier than standard grenade types now (batteries / capacitors etc are heavy)
- Removed tinnitus audio effect for infantry, as it was bugging out and getting stuck on an infinite repeating loop
GL demo vid coming soon

1.04
1.03
+ Added visual EMP effects, tidied up scripts

1.02
1.01
1.00


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Tags: Addon,   Weapon,   Ordnance,   Fictional,   Grenade,   Wenzas Emp Grenade,   Emp