Description: The map [UMB] Colombia is based on real satellite data of northern Colombia combined with a free interpretation of a Colombian coastline. It was/is being developed with a strong focus on tactical mil-sim, but should work with most other game modes, too. Map Details Map size: 20x20km Objects: ~1.800.000 Mod dependencies: None Installation: To install UMB Colombia you should use modfolders to keep it seperate from the official game content to prevent issues. With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded. Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3. Included files: UMB_Colombia.pbo Notes: You can expect updates on a regular basis, as we are pushing forward to get this map finished. Credits & Thanks: Big shout out to the guys at 77th JSOC, who have helped and continue helping with placing down objects and testing the map. Contributors - Spirit [77th JSOC] - Hobbnob [77th JSOC] - Daniel [77th JSOC] - Cube [77th JSOC] Changelog: (22-01-2021 - updated as it happens, displayed in news once every month) 1.15 Added: - 80.000 Objects (East) - Finalilzing(ish) objects SW corner of map - Roads - Micro-Terrain (small hills & ditches) - More bridges! Changed: - Terrain in various locations - Road network/road types Fixed: - Many objects floating & on trees 1.14 Added: - A variety of compounds, details and vegetation in eastern parts of map - Some roads Changed: - Terrain - Roadnetwork Fixed: - Floating objects - Trees on roads Known issues: - roads still not painted on the SatMap Layer --> will do that when road network is complete - still some objects on roads - random stuff 1.13 Added: - New Bridges - Large parts in NE now getting mission ready - Southern airport and surrounding areas - Some roads Changed: - Terrain - Roadnetwork Fixed: - Floating objects - Trees on roads - some texture issues Known issues: - roads still not painted on the SatMap Layer --> will do that when road network is complete - still some objects on roads - random stuff 1.12 Added: - Buildings & Compounds (east) Changed: - Big change coming in SE of map (don't judge, just put my firt couple hours in) Knows Issues: - New area in SE (Mine) FAR from being finished 1.11 Added: - New compounds SW - New compounds S - New roads throughout the map Changed: - Config: Big overhaul to remove Apex dependencies - might not be enough, yet. - Lighting Fixed: - Terrain in various locations - Objects on/too close to roads Known Bugs: - Floating Objects - Objects on roads - SatMap too dark after lighting changes in various locations 1.10 Added: - Tons of objects throughout the map - Roads Changed: - Airport taxiways and parking positions added in NE and S - SatMap in various locations Fixed: - Terrain - Floating objects - SatMap at main harbour NW 1.09 Added: - Details capital NW (Thanks Spirit!) - Additional vegetation east - New compounds east - Offshore windpark NE (Cheers Cube!) 1.08 Added: - Many new roads to advance the eastern road network - Trees - lot's of them! - Some military & civilian compounds Changed: - Widened the harbour near capital (NW) and increased its' depth for larger ships - Big terrain rework at the capital (NW) for future progress Fixed: - Floating objects - Objects on roads 1.07 Added: - Tons of buildings in the east - Welcome Prawned [77th JSOC] to the contributors' team! - New military & farm compounds & vegetation NE - NE is slowly getting there Fixed: - Various terrain issues - SatMap around capital city - Roads 1.06 Added: - Objects NE - Tons of vegetation - New roads - More regional names Fixed: - random terrain issues - trees on roads - various location names 1.05 Changed: - Various Terrain fixes - Ingame Map Name to comply with map standards - Mod name to fix server issues and such stuff 1.04 Added: - A variety of new objects Fixed: - Some terrain issues 1.03 Added: - New Objects added in SW - New Objects added in NE - New Objects added in Central West (primarily villages and detailed decorations) Fixed: - Some terrain issues - Some floating objects 1.02 Added - Objects in NE, NW and Center Fixed - Some floating objects - Random terrain errors on heightmap 1.01 Added: - Objects throughout the map - Roads - Terrain changes (micro terrain) Fixed: - Some floating objects - Water depths - Some trees on roads 1.00 Version something something, NW is pretty well developed. Steam Workshop: - Subscribe Enable javascript to be able to download from Armaholic please!
Tags: Addon,
Island,
Terrain,
South-America,
Central America,
Grassland,
Woodland,
Hills,
Tropic,
Jungle,
Swamp,
Rural,
Fictional,
Modern,
Colombia,
Northern Colombia,
Coast,
[Umb] Colombia
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