Author: 556Moe
Author Website:

Requirements: No addons required

Version: 1.16
Signed: Yes, serverkey included

Short description: aims to bring to Arma 3 the most important thing to fighter pilots: looking cool. The gear pack consists of semi-accurate equipment used by NATO / West aviators.

Date: 2021-01-12 10:39


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Moe Pilot Gear Suite

by
556Moe


Description:
Overview
This mod aims to bring to Arma 3 the most important thing to fighter pilots: looking cool. The gear pack consists of semi-accurate equipment used by NATO / West aviators.

Content
Uniforms
• CWU-27/P Flight Suit (standard / with gloves / raised sleeves);
• CSU-13B/P and CSU-17/P Anti-G Ensemble.

All variants come in the following textures (when applicable):
• No Patches Basic Version;
• USAF 74th Fighter Squadron;
• USAF 510th Fighter Squadron;
• USAF AFSOC 4th Special Operations Squadron;
• USN VFA-151 Strike Fighter Squadron (made by Sanzhere);
• RAF No. 1 (Fighter) Squadron;
• FAB 1st GAvCa;
• FAB 1st/3rd GAv;
• EB 2nd BAvEx;

Vests
• SRU-21/P Survival Vest;
• SRU-21/P with LPU-9/P Life Preserver Unit;
• SRU-21/P with LPU-9/P and PCU-15A/P Harness;

All vests come in the following configurations:
• Tight version (used with Anti-G ensemble);
• Loose version (used with regular flight suit).

Headgear
• HGU-55/P Flight Helmet with Boom Microphone;
• HGU-55/P Flight Helmet with MBU-12/P Oxygen Mask;
• HGU-55/P Flight Helmet with MBU-20/P Oxygen Mask;
• JHMCS Flight Helmet with MBU-12/P Oxygen Mask;
• JHMCS Flight Helmet with MBU-20/P Oxygen Mask;
• JHMCS II Flight Helmet with MBU-12/P Oxygen Mask;
• JHMCS II Flight Helmet with MBU-20/P Oxygen Mask;
• JHMCS II DEP (AN/AVS-9) Flight Helmet with MBU-12/P Oxygen Mask;
• JHMCS II DEP (AN/AVS-9) Flight Helmet with MBU-20/P Oxygen Mask;

Helmets come in the following configurations (when applicable):
• Tinted Visor (Raised and lowered through ACE self-interaction);
• Amber Visor (Raised and lowered through ACE self-interaction);
• Clear Visor (Raised and lowered through ACE self-interaction);
• No Visor;

Features
• Equipment modeled after their real counterparts;
• Gear comes with distinct weights and capacities;
• ACE3 compatibility:
> Anti-G suit works;
> Helmets muffle sound;
> Raise/Lower helmet visor option with ACE self-interaction;
• FIR AWS HMD compatibility;
• Custom animation for lowering and raising visor;
• 3D modeled ballpens!

Near rocks, far rocks...
The following assets are being worked on and will most likely be added in a future update:

• USMC/USN vests, helmets and suits;
• Other vests, flight suits and anti-G equipments;
• Variants of current equipment.

The following assets will NEVER be added to this mod:
• Any kind of vehicle;
• Any kind of weapon.

Photoshop Templates
• If you wish to make your own textures, there are Photoshop files with template textures on:

https://drive.google.com/file/d/1z-2s0f1ThRsQWM9ZiFu-T6syOjMkKER8/view?usp=sharing

Anti-G Ensemble and JHMCS helmets are still not uploaded

Parting Shots
• There are small clipping/stretching issues I was not able to fix (I suck at rigging stuff);
• Unfortunately, the MBU-12/P mask is racist. Using most asian or black characters will lead to clipping on the nose region (It will be fixed, eventually);
• Yes, I know RAF doesn't use the portrayed equipment. British gear will (probably) be added in the future;
• If you have any specific gear or texture you want done, please leave a comment and I will (probably) add it to the to-do list;
• Lastly, in case you know anything about specific equipment used by distinct branches or squadrons (mainly vests, LPUs and harnesses), please contact me if you want to help, as getting ahold of this kind of (correct) information is very difficult.


Installation:
To install Moe Pilot Gear Suite you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
MoeVests.pbo
MoeHelmets.pbo
MoeCoveralls.pbo
MoeAnimations.pbo


Changelog: (11-01-2021 - updated as it happens, displayed in news once every month)
1.16
Fixed:
-Wrong classname reference on CWU-27/P USAF 4th SOS [Nomex Gloves / Tan] flight suit, resulting in no uniform showing;

1.15
Added / Changed:
- Added HGU-68/P Flight Helmets with MBU-14/P and MBU-23/P masks;
- Added USN/USMC textures for VFA-2, VFA-22, VFA-41, VFA-103, VFA-151, VMFA-312, VMFA-323, VMFA(AW)-224, VMFA(AW)-533;
- Added JHMCS Flight Helmet with MBU-14/P and MBU-23/P masks;
- Added more than 20 original hand gestures;
- Added CMU-33/P Survival Vest in standard and desert colors;
- Added SV-2B Survival Vest with LPU-23/P and LPU-36/P variants;
- Added fingerless gloves variant for CWU-27/P;
- Added desert variant for CWU-27/P;
- Added "hiddenSelection" for the CWU-27/P boots;
- Added equipped units;
- Replaced "Raised Sleeves" version of the CWU-27/P with "Rolled Sleeves" version;
Fixed:
- Fixed materials for the long sleeves flight suit 3rd LOD.

1.14
Added / Changed:
- Added USN VFA-151 version of the Anti-G Ensemble;
- Added 2 USN VFA-151 variants of the HGU-55/P Flight Helmet;
- Added JHMCS Flight Helmet;
- Added JHMCS II Flight Helmet;
- Added JHMCS II Digital Eye Piece Flight Helmet;
- Removed "Raised Visor" variants for all helmets to declutter the Virtual Arsenal. Now raised visor variants can only be accessed by ACE self-interaction;
- Improved visor reflection map;
Fixed:
- Corrected HGU-55/P, MBU-12/P and MBU-20/P colors;
- Fixed various RVMAT issues.

1.13
Added / Changed:
- Added "Clear (No Patches)" version of the CWU-27/P flight suit and the Anti-G Ensemble;
- Tweaked various textures;
Fixed:
- Fixed ambient occlusion mapping for the MBU-20/P (no more black masks).

1.12
Added / Changed:
- Added HGU-55/P with MBU-20/P Oxygen Mask;
Fixed:
- Removed old unused variables.

1.11
Added / Changed:
- Unfortunately I had to remove the templates from the mod folder and upload them on Google Drive, as the file size was already greater than 200 MB.

1.10
Added / Changed:
- Added hidden selections on vests and helmets, and textures templates for them.
Fixed:
- Missing "author" on some vests.

1.09
Fixed:
- "units" variable missing in vest's and helmet's PBO's CfgPatches;

1.08
Added / Changed:
- Included PSD templates in the mod's files;

1.07
Added / Changed:
- Added boom microphone to HGU-55/P Flight Helmet;

1.06
Added / Changed:
- SRU-21/P loose variant added;

1.05
Added / Changed:
- HGU-55/P raised visor variant added;
- ACE Self-interaction toggle visor option added;

1.04
Fixed:
- Proxies in the vests casting shadows;
Added / Changed:
- HGU-55/P Flight Helmet added;
- MBU-12/P Oxygen Mask added;
- USAF AFSOC 4th SOS texture added;

1.03
Fixed:
- Special characters causing name display errors;
Added / Changed:
- SRU-21/P Survival Vest added;
- SRU-21/P + LPU-9/P added;
- SRU-21/P + LPU-9/P + PCU-15A/P added;
- RAF No. 1 Squadron texture added;
- EB 2nd BAvEx texture added;
- Changed Nomex Gloves texture in order to match CWU-27/P.

1.02
Fixed:
- Wrong path on raised sleeves RVMAT;

1.01
Fixed:
- Wrong paths on P3D and RVMAT files resulting in broken textures;
Added / Changed:
- Included CSU-17/P in the anti-G uniforms;
- Changed CSU-13B/P texture in order to match CWU-27/P;

1.00
Initial Release


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Tags: Addon,   Uniform,   Gear,   Retexture,   Military,   Airforce,   Blufor,   Nato,   Modern,   Pilot,   Moe Pilot Gear Suite,   Flight Suit,   Suit