Author: R0adki11
Author Website:

Requirements: Arma 3 Creator DLC: Global Mobilization - Cold War Germany

Version: 1.12
Signed: Yes, serverkey included

Short description: is a fictional mod portraying a re-established armed forces on the islands of the Nogova Republic following the events of the OFP - Resistance campaign.

Date: 2021-04-06 22:07


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Cold War - Nogovan Armed Forces [GM]

by
R0adki11


Description:
Cold War - Nogovan Armed Forces Mod is a fictional mod portraying a re-established armed forces on the islands of the Nogova Republic (Nogova, Everon and Malden) following the events of the OFP - Resistance campaign. This mod is a continuation of this theme, with similar mods released for OFP and Arma2.

This release is an ALPHA release, which means new content will be added over time. Which also means things may get broken or stop working. Also there maybe some bugs or errors present. Alot of the content is re-textures of GM content. Plus some non GM content. Over time I plan to other none GM content.

Content
Nogovan Light Infantry Units
Nogovan Highland Rangers
Armoured Units - T55s, M113s, Fiat 6614s
Support Vehicles - Urals and M151
Air Corps - Mi2 Helicopters
Civilian Police Force
Civilian Police Mi2
Hk32 Rifle - using GM G3 rifle and magwells technology to allow for a HK32 looking rifle.
Insignia Patch, Vehicle Patches, Number plates.
Uniforms - multiple variations of Nogovan Oak camo.
Groups for Vehicles and Infantry.

Background/Lore
Following the wars that ravaged the islands in the 1980’s, it was decided that the old militia system of weekend warriors with a minimum of training was insufficient to ensure the defence of the Nogovan Republic. Permanent armed forces based on universal conscription were therefore established, built around a core of former FIA guerilla’s and returned expatriate officers.

The modest resources of the islands of Nogova, Everon and Malden preclude massive investment into modern armaments, leading to an emphasis on acquiring smart soldiers rather than smart weaponry. Rigorous and extensive training programs have been developed to ensure that raw recruits are brought to a high professional standard with a variety of military skills. In joint exercises with Western militaries Nogovan draftees have outperformed the foreign regular counterparts on multiple occasions. All soldiers must pass an extended basic training for a period of six months before entering advanced military training. Part of the soldiers are then enrolled in the combat arms, part in the supporting services. Due to the relatively long initial training all forces have a firm background in basic infantry skills regardless of their subsequent specialisation.

The main part of recruits enter the light infantry which provides soldiers with training for operations in both alpine and desert conditions. Nogovan light infantry doctrine places a high value on dispersed and independent operations by platoon sized units against numerically superior or more heavily armed forces, mimicking the resistance tactics developed in the wars against the Soviets.

Part of the troops are assigned to the armoured corps, which specialises in combined operations with tanks and armoured personnel carriers. The Nogovan Light Horse endorses fast aggressive tactics to quickly disrupt airborne or amphibuous invasions before initial assault forces are able to establish a firm bridgehead. Its reliance on brute force contrasts with the more fluid tactics of the rest of the army.

After basic military training and the light infantry course the best and brightest of the recruits can volunteer for service with the airborne company, undergoing extensive advanced training imparting airborne and amphibuous infiltration techniques, demolitions skills and use of foreign weaponry and equipment. Endurance and initiative are highly stimulated in airborne candidates, a high number of whicheventually enter non commissioned – and subaltern officer training courses at the Viktor Troska Military Institute. The Nogovan Military Constabulary performs various duties in both the civilian and military sphere. Its primary task is that of military police, though it also backs up the national police force with regard to crowd control and by providing an armed response team for high risk arrests and CT duty. In conjunction with the Fisheries and Customs Enforcement Squadron the NMC acts as the border guard.

Reservist forces are organised into Defense Battalions of uneven size and composition for local defence and support of the regular army’s operations. Their makeup more or less reflects that of the standing army, albeit on a smaller scale. The Defense Battallions consist largely of light infantry with platoon – and company sized combined arms teams. Reservists wear the berets of their former active units, though with the reservist beret badge. Reservists with a good service record can volunteer for six month tours on the Nogovan PfP platoon which has served with UN and international peacekeeping missions on three continents.

Little is reliably known about the ‘Troska Troop’ or the Nogovan Highland Rangers which does not even feature on the official Order of Battle. The existence of these special operations forces is not widely disputed however. No special insignia or other distinguishing marks are attested and it is thought that they usually operate in civilian or in the guise of airborne soldiers to prevent attracting attention. A series of incidents on Russian army bases on Kolgujev in the late eighties and early nineties is sometimes rumoured to have been the work of NHR operatives, allegedly including the theft of an attack helicopter later reported ‘lost at sea’ by Russian officials.


Installation:
To install Cold War - Nogovan Armed Forces [GM] you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
rki_coldwar_*.pbo
rki_a3_rifles.pbo
m62_helmet.pbo


Known issues / Limitations:
Some units/vehicles missing from Zeus. These will be added soon.


Notes:
If you interested in seeing this mod progress, have a look at my website: naf.8bit-online.co.uk, the BI Forums thread or for more frequent updates and discussion the Arma Cold Warriors Discord: https://discord.gg/3dafauPuQE


Credits & Thanks:
- Slatts of Conflict 85 for donating the Fiat 6614 and M151 Models.
- Oxi for providing the config files for the HK32 and textures files for the Militia roundel.
- Northern Fronts and Jamie for providing the M/62 Helmet.
- "Borton hears a thot" for textures for the GM Cap and OT64.
- GM for the texture templates and desert camo from their Takistan texture pack.
- Arma3 Cold War Discord for suggestions.
- BI for creating Arma3


License / Disclaimer:
This mod uses the following license Arma Public License No Derivatives (APL-ND)


Changelog: (22-03-2021 - updated as it happens, displayed in news once every two months)
1.12
Update - 06-04-2021
Updated Arid PL Uniform boots texture.
Fixed missing texture on PL Crew Vest in Oak camo.
Fixed Camo name on Nogovan Green for T55.

1.11
Update - 05-04-2021
Added missing units to class CfgPatches

1.10
Update - 05-04-2021 - (2)
Added new workshop image.

1.09
Update - 05-04-2021
Fixed wheel rvmat issue on m151.
Fixed sound issues on m151.
Fixed inheritance class issues to hopefully resolve LOD errors with GE Uniforms.
Improved the ironsights on the Fiat 6614 M2 .50cal.
Added new Arid, Panthera and Oak Camo Uniforms
Added new Arid camo for all vehicles.
Added new plain green camo for all vehicles.
Added new GM Vests in Oak Camo.
Added new PL Vests in Oak Camo.
Added Rolled up and liner versions of all PL Nogovan uniforms.
Added LMG HK32 class, so that weapon easily be equipped.
Added multiple beret colours, including headsets.
Added Nogovan Oak boonie.
Added Radioman classes for Light Infantry and Highland Rangers
Added Light Infantry configured with Arid Camo and UN Gear.
Created new .pbo called rki_coldwar_nogovans_equp - which contains rki_a3_rifles content, m62_helmet content, berets, hats and webbing. Class names remain the same.

1.08
Fixed rank image for Lieutenant on Light Infantry uniforms.

1.07
Added new classes for the Light Infantry and Highland Rangers.

1.06
Fixed rank images so that they work correctly on the Light Infantry uniforms.
Added another Oak Cover for the M/62.

1.05
Fixed M113 and Mi2 Helicopters missing from Zeus.
Added Groups for Mechanized Infatry for M113, Fiat 6614 and OT64.

1.04
Fixed most of the Units missing from Zeus. Only the M113 and a few Helicopters missing now.

1.03
Fixed the M2 optics on M151. So they look better. Not perfect yet.
Fixed loads of rvmat issues on the M151.
Fixed units missing from Zeus (Hopefully).
Fixed Core file - Vehicle Insignia fixes.
Fixed Infantry Ranks.
Changed Nogovan Highland Rangers to use uniform to be a West German uniform for variation. Still using polish web gear. Web gear will be updated in a future update.
Added new cap with badge thanks to "Borton hears a thot" for the texture.
Added OT64 thanks to "Borton hears a thot" for the textures.
Added K125 Motorbike for Rifleman and Ranger.
Added flags, banners, and boards for Everon, Malden and Nogova.

1.02
Corrected some editor preview classes and infantry classes.
Removed - a beret texture which was not up to standard.

1.01
Corrected some infantry classes and weapon classes.

1.00
ALPHA Release
Nogovan Light Infantry Units - multiple variations of Nogovan Oak camo.
Nogovan Highland Rangers
Armoured Units - T55s, M113s, Fiat 6614s
Support Vehicles - Urals and M151
Various HK32 rifles - GM G3 with magwells to make a HK32 loaded with AK magazines



- Arma 3 Creator DLC: Global Mobilization - Cold War Germany


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