I want to present you my debug console which I used in OFP and which made my mission-making much easier. It's based on FDF debug console, I just added new features and new interface. In ArmA is in form of addon, so you don't need to modify description.ext of missions.
It's working in missions, intros and outros not only in editor, but also in SP missions and in campaign (useful things for beta-testers). Of course it's not working in multiplayer, because it's potential tool for cheaters.
How to install:
Just move stra_debug.pbo to you ArmA addons folder.
How to use:
During play go to interrupt menu and press "Enter" key.
Console is accessible in every single player mission, intro and outro.
- First release
- Fixed some camera creating bugs
- Added the possibility to move the console on screen
- Now you can change console position using stra_debug_x and stra_debug_y variables in your mission.
Top right corner is:
stra_debug_x = 0.54; stra_debug_y = -0.68;
ONLY FOR PERSONAL USE IN MISSION EDITOR!
When you want a non-addon debug console, try the one made by Vektorboson: http://home.arcor.de/vektorboson/res/console2.0.zip
Documentation for it can be found here.
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