Requirements: Extended eventhandlers
Version: rev 1
Date: 2009-05-02 22:03
AI_Range simply increases the AI effectiveness to its maximum capability, with its only decreases in the AI's super accuracy in game, to give a more instinctive and enjoyable firefight.
VoiceQuiet sets all Voices to "nullsound" which is a 1kb sound file that I found somewhere and stops all AI and player Radio noises. This also improves the AI response to orders as they no longer experience that 'delay'.
Bloodspray was a lot of fun to make, and I was just generally interested. Its not to over the top, and very CPU light with the script run, all comes down to personal taste.
Note: Bloodspray won't run on dedicated servers as no visuals are needed (but obviously works for clients), and all these ad dons are made with multi-player in mind; especially the voice quiet.
Extract the pbo file to your ArmA's Addons folder or (as we always recommend) use mod folders to keep your mods organized and to prevent errors in the future.
Check our FAQ for a clear explanation.
Only extended_eventhandlers.pbo by XEH, which is needed for bloodSpray only. All ad dons operate independently.
Included .pbo files:
Voicequiet *empty sound* may get replaced by a beep in certain sound replacements/mods, but it is still better then having the full ArmA voices clogging your radio.
Bloodspray should be sweet, but it may look a bit gorish with other blood effect mods; personal taste really.
AI Range may be over ridden by other mods, such as ACE and TrueRange, but its a beaut none the less.
If you find anything, just post in the forums or send me an email to admin @ australianarmedforces.org ... or forever hold your peace.
I included the source files for you all to play with if you want.
- Armaholic forums
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