Author: Big
Author Website: Requirements: No addons required Island(s): Chernarus Playable options: N/A Version: 1.1 |
Description: Bravo starts out in the woods and need to clear the western front from AA defenses. Bravo will also take part in a big scale assault together with Charlie, Delta and some armor support. Installation: Place the pbo file in your ArmA\Missions folder. Tips: Make sure you proceed with caution. Dismount from APC in a safe distance from target, and use it for flanking the enemy once in contact! Don't forget to rearm! By the way, the satchel charges works great for destroying the AA defenses! Change log: v1.1 - Optimized overall performance. - There should now not be any reason for the choppers to change course / not land. - Changed so that mission does not fail if a squad member dies in the first part (this is not true for the transport). - Added random enemy patrols during the first part to compensate for this. - Changed so that a truck with soldiers will reinforce your squad if any losses were made before the chopper part. - Fixed a bug where the AT specialists had the wrong ammo and were unable to use AT weapon. - Before the assault on Grishino, Bravo, Charlie, Delta should now report properly when in position. - Fixed so that the armor support will move more with the squads instead of charging into Grishino alone. - Added some enemies in Grishino. - The attack on Grishino should now be more balanced. Forums Topic: - BIS Enable javascript to be able to download from Armaholic please!
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This is the best Arma 2 mission I've played so far, better than any of the missions in the Arma 2 campaign. I especially liked fire fights before blowing up every AA battery, I liked that enemies were on a open ground so I could pick them up easily from the forest
The only critical comments I have is that the mission is a little bit too easy (I've played on a easiest level), there is too little enemies in the final town (Grishino if I remember correctly) and final counter attack is too weak, because of that I didn't suffer any casualties in my unit.
There are 2 bugs in this mission:
- my transport chopper didn't automatically land, it landed after I ordered my unit to board it;
- the transport chopper took off after I boarded it despite that none of the soldiers from my unit boarded it.
Good job man, keep up the good work.
Once again...brilliant mate. Well put together mission and some good locations for the battles. Spot on!
Excellent mission. Certainly one of the best user-made scenarios I have had the pleasure to play. Keep up the great work!
Rated a 9 - Great Mission mate! Very immersive, great battles and a good realistic flow. I was going to say it was pretty hard at the end but notice someone said the opposite, mind you I played it on Vet so maybe that made a difference. Still I'd rather it be hard than easy. Hope you're making another one!
Yeh I love this mission too, pretty sweet idea, Its so awesome to play AS a pilot and actually fly some objectives. While I was setting the difficulty level I was noddin my head like "hells yeh, this is going to be the shiz-nit"
wow this is the best mission ive played so far:) please man go to BIS and show them how to create a great mission
THX
Total comments : 6, displayed on page: 6