us that he released a new version of this gamemode.
Changes in this version:
+ Increased overall AI skill to the highest.
+ Added an option to the communication menu to unflip selected vehicles.
+ Added an options dialog where it is possible to 1. set the view distance and terrain grid, 2. transfer money in a more convenient way, 3. compact and sort group member icons and 4. set the default vehicle lock/unlock.
+ Fixed bugs in the buy units menu hack.
+ Fixed: added arty server script timeouts to handle non-responding clients.
+ Fixed: destroyed AI teams are now re-added to high command properly.
+ Fixed: AI groups defending base will now leave their static defenses if base is too far.
+ Fixed: AI commander now moves its building location with the HQ, so it is possible to relocate the MHQ and give the command to the AI again.
+ Fixed: AI commander will not build in water anymore.
+ Fixed: Improved vehicle placement around factories.
+ Fixed: Mission works again on a shared client/server.