released an updated version of the ArmA2 version of his Test Target Range
on the BI forums
Quote Kronzky :
If AI units have been defined as a target, they can be made to run at different speeds (instead of sliding around).
Use the "run:<speedmode>" parameter to define which speed it should move at (<speedmode> can be "LIMITED","NORMAL" or "FULL").
While it is possible to mix different targets (static ones and running AI), it doesn't really make much sense, as they do end up moving at different speeds, so I've added a second demo mission "Targetrange_Man" that just contains a moving AI unit.