Moveable Target Range by Kronzky
3-moveable_range_01.jpg 3-moveable_range_02.jpg

Kronzky released an updated version of the ArmA2 version of his Test Target Range on the BI forums.

Quote Kronzky :
If AI units have been defined as a target, they can be made to run at different speeds (instead of sliding around).
Use the "run:<speedmode>" parameter to define which speed it should move at (<speedmode> can be "LIMITED","NORMAL" or "FULL").

While it is possible to mix different targets (static ones and running AI), it doesn't really make much sense, as they do end up moving at different speeds, so I've added a second demo mission "Targetrange_Man" that just contains a moving AI unit.

Written on 2009-07-27 16:16 by Big  

User submissions

Submit News Submit Files