Date: 2009-08-02 05:20
Though in this map there is a twist, hiders must avoid death and seekers must wipe the island of Marines.
Hide'N'Seek supports 2-30 players, and five separate settings to play in:
Day - Hide at noon, all searchlights disabled
Dusk - Hide at dusk, searchlights disabled
Dusk Searchlights - Hide at dusk, searchlights enabled
Night - Hide at near-midnight, searchlights enabled
Night, Rainy - Hide at near-midnight, searchlights enabled, storms and precipitation are prominent
Manhunt - There is one seeker and the rest of the players are hiders. As a hider is killed and thus caught they become a seeker and move to kill their previous team mates.
Increased stability and extra playime - Currently HideSeek only supports a single game until it must be restarted. For the most part it shall work alright at v1.0, and increased stability is planned so that players must not restart to continue playing!
Rounds - In the works there is a system of rounds, to play the map up to 1, 3, or 5 rounds before ending the game. A sort of tournament mode if you will.
Credits & Thanks:
Thanks to Tophe for his simple vehicle respawn script, and the ArmA 2 community for helping me out with my scripting needs!
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