d3nn16 has released a new Capture & Hold mission in the
BI forums.
Quote d3nn16 :
Hi
I will explain what this mission is with keywords :- PvP
- 120 players (if more player slots needed just edit the map and add them, that's all)
- no AI
- realistic objectives
- realistic ammunition usage (from smoke grenades to kamov missiles, all ammunition types have a cost)
- realistic respawn (when you die you lose rank, role, commanding, recruiting, you are in the same situation as at mission start)
- hold and attack
- long distances (ambushing convoys possibility, increased value of transport helicopters and experienced pilots)
- RPG like
- cooperative playing
- commander & recruiters
- player roles for access to vehicle types
- multiple ranks (promotion by commander) required to get vehicles
- demobilization (commander's/recruiter's noob control system :-)
- performance (2 triggers and 2 threads on server only)
- fast JIP (map is under 200KB, no intensive use of setVehicleInit, just once at vehicle creation)
- group naming (commander chooses names for groups instead of 1-1-A)
- customizing friendly (it is very easy to : change starting positions, objectives positions, ammo/vehicle costs, timers for base positioning, base capturing etc)