Date: 2009-08-11 05:32
Team deathmatch based around the airport on Utes.
Each team has a tank, and a combat chopper - These make excellent targets, so staying alive in them is a challenge...
Each team has weapons crates in their base, one contains rifles and one contains rockets. Teams spawn in a "Safe Zone" which is an area where you can not kill or be killed from (designed to prevent spawn camping). If you kill someone in a safe zone, you will die and you victim will be respawned instantly.
- Extract the pbo file(s) to your .\ArmA2\MPMissions (installation) folder.
Make a DM map based around the same area of UTES
Tweak vehicle placement
Fixed scoring system (thanks [SBS]mac),scores now show at the end of the map.
Added more cover in the exposed places.
Tweaked view distance, was 1000 now 850 - stops you being spotted from all the way over the other side of the map. As requested.
Moved a few things around to aid in balancing the two bases. Much more balanced in terms of cover now when you leave each base.
Changed view distance from 600 to 1000
Added a few more cover spots near the runway
Created AM and PM missions
Added new camping spots (with tents) in the hills
Safezones are now enlarged and marked on the map (green)
More cargo containers added to hide in close to the runway
Score limit and Anti-Gimping (injuries) selectable at mission start
Added mission intro text
Aircraft now respawn correctly
Added several static weapons
Added sniper rifles
Extra ammo crates at random points on the map
New vehicles added around the map to aid transportation
Credits & Thanks:
Thanks to [SBS]mac for his excellent PVP script pack!
Tags: No tags