Do you think this could be included in helicopters for instance sometimes they cannot take off vertically straightaway if they are carrying too much weight ? :)
you could do that yes, but it would be more script based , it would be very simple just get how many units are in and what there carrying and reduce the z velocity for a period of time. i am not a scripter though to be honest maybe someone else could do that .
Any suggestion is a good one until proven otherwise :D
Deano, this work is trully amazing just shows what BI could of done by dealying the realease date by a few months maybe, but never the less the game may have its bad sides but its coming together nicely now.
I hope work goes smooth for you Deano, and good luckwith future projects these will no doubt change arma 2 forever.
I have to say that I like this, especially the dstruction part...hope it will be released as soon as possible, keep up the good work. :)
Do you think this could be included in helicopters for instance sometimes they cannot take off vertically straightaway if they are carrying too much weight ? :)
you could do that yes, but it would be more script based , it would be very simple just get how many units are in and what there carrying and reduce the z velocity for a period of time. i am not a scripter though to be honest maybe someone else could do that .
Just a suggestion :D
Any suggestion is a good one until proven otherwise :D
Deano, this work is trully amazing just shows what BI could of done by dealying the realease date by a few months maybe, but never the less the game may have its bad sides but its coming together nicely now.
I hope work goes smooth for you Deano, and good luckwith future projects these will no doubt change arma 2 forever.
Excellent work deanos! Now we're starting to talk about 'realism' :)
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