Author: Big
Author Website:

Requirements: No addons required
Island(s):
Playable options:

Version: 1.1

Date: 2009-08-23 11:40


Comments: (1)
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3-comm_siege_01.jpg 3-comm_siege_02.jpg

Comms Tower Siege
by
Bascule42


Description:
You play as a US fireteam tasked with retaking the comms tower at Green Mountain just to the NE of Zelenogorsk. This is currently in the hands of ChDKZ insurgents and as such must be recovered as soon as! CDF forces are heavily reliant on this array as their main means of communication.


Enemy forces:
A sizable force of ChDKZ is situated at, and around the tower in the wooded area on Green Mountain itself. There is also a Russian presence in the nearby town of Pogorevka. Intel estimates this at platoon strength, (But when did they ever get anything right)?


Installation:
Extract the file(s) to your ArmA2\Missions folder.


Notes:
As I wanted to get this mission up and posted before I started to screw around with it, there is no briefing, or tasks added to the map screen, I'm tired, and want some sleep, but really wanted to get this up in the hope of a little feedback. So for the moment you must rely on "always show" waypoints.

The mission is finished. It works. I've played through it a few times with no problems, but that doesn't mean there aren't any of course.


Change log:
v1.1
- Task briefings added.
- WP's removed.
- Marker objectives added.
- Fixed an error where the friendly APC would be entering the combat area too soon. This was caused by a late addition of friendly units, that *ahem* were placed inside the trigger which set the APC on its way.
- Added a few objects just to give it the feel of a small US presence in Zelongorsk, and not having your squad just dumped in the middle of nowhere.
- There a few ammo/weapon boxes next to the tower at the IP.


Forums Topic:
- BI forums




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