Rosomak - made with woodland and with desert crewman
SPAP, SPAT, ABW, BOA = those are names of Police forces, units
if tank make ctd - what other addons do you have ?
i don't have OA, so i couldn't test it yet on OA (to be released in PL within week)
i need a precise info which tank, which other mods, than i can look for fix
if new Arma2 patch changed something and it causes crash, than small fix , config file only will be updated
config is small separate file and can be easy updatable
Description:
This contains military stuff, human models, weapons, policemen, apcs, tanks etc.
Also there is some civilian material like cars, vans and civil trucks.
Installation:
As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems. For different ways to set up your modfolders and use them please visit our FAQ.
When you are using the Steam version you can find a Steam mod installation and activation FAQ here.
Included .pbo files:
vilas_npl.pbo
vilas_npl_core.pbo
Credits & Thanks:
BIS
YAC - some models and textures (Pilot, Skoda Octavia, shoes for soldier, desert camouflage texture and more)
LWP Mod, Offtime, - since Project 85 , for Star 266, other persons for Rosomak exterior
Dmitri Harkov, GNAT, Macko - config help
Flashpoint.Ru - custom animations, sights help, MLOD help
Topas and people from Polish community for references, intel, pictures and new Star 266 tex
and for sure many other people, this addon takes part from 2 years so it is longer developed
sounds are recorded from Youtube - also thanx
for more details visit : www.createforum.com/vilas
License:
All of my addons are only to be used in Arma 2. Usage with Dayz or porting to Arma 3 or any other game (especially not-BIS games) is not allowed.
These addons can not be used on commercial servers.
Changelog:
2015-01-05
- SA8 issues with driver wheel, too slow radar, plus i changed config so now player can aim targets near horizon, previously it was made to limit AI from using it against ground targets, but disadvantage was that player couldn't aim horizon air targets,
- Loara - fixed issue with slow turning radar and with legs of driver when turned out, also i added config options for NV and FLIR scope,
- Star 266 rear lights fixed, Dzik AT rear lights fixed, Landrovers emergency light on far distances now blinks , also optimized Landrovers on far lods (lowpoly wheels modeled to replace highpoly wheels on far lod for better performance), Tarpan Saper - also fixed,
- 2 versions of uparmoured Hibneryt, with zeroing set to 400 m,
- Anders - crew proxies do not appear when turned in,
so it was NPL (Dzik is in NPL),
2014-12-21
- fixed AI artillery
- remodelled helicopters
- new textures by Topas
- fixed missing rear lights on many vehicles
2014-04-13
- fixed geo lod
v2014-04-12
- added Mercedes G softtop and hardtop
v01-12-2013
- fixed - commander out in WZTs,
- added Hibneryt
- 25th 11 2013
- due to evental VBS needs added 2 enginnering support vehicles:
- WZT3 - repair vehicle
- HQ APC "Regina" WDSz/G
- also on request added second model of T72M with skirts (now there are 2 , with skirts and without skirts)
- previous bugs fixes to come
v29-09-2013
added note: this addon cannot be used in any type of commercial (plus profesional VBS, VBS2), donations-taking mods like DayZ mods , because addons are made to be for free gaming, not profit making type of activity, thus in consequence takes back any previous allowances to use etc.
there is no permission to use my addons in DayZ due to profit-making character of DayZs' mods,
all my addons such as weapons pack (vilas_ak, vilas_wwp), this and civilian cars pack (vilas_npl, vilas_cpl, vil_... other addons) and all Project 85 addons (p85_...) should not be longer used in DayZ mods due to character of DayZ mods activity in Armaversum, usage of those addons in other mods, especially DayZ-like when donations and money are connected with, require my written permission because of change of community modding trough years of Armaversum existance,
the same applies to elements of models in released before MLODS which are for Arma2 military not DayZ since now, if you want to earn money on game - make your own content
v21-09-2013
- more clean RPT, added 2 veh (prototypes)
1st of Sept 2013
- some more RPT cleaning, some UV and shadow cleaning for better optimalisation, on my test mission 2 fps more (hahaha, so much time on fixing and only 1-2 fps)
- added 2 HMMV variants
v03-04-2013
- made 2A5 on request :
- fixed offroad behaviour of Rosomaks,
- fixed dammage of static radars:
v24-03-2013
- 2A5 added on request,
- fixed static radars dammage (thanx to Dimitri)
- added second version of howitzers, now almost all howitzers have 2 variants (arty and non-arty for direct fire by AI)
v03-03-2013
- fixed many RPT bugs from past,
- fixed dampers work,
- animated lightbars,
- artillery from OA applied (previous version was still compatible with vanila Arma2, now compatible with OA),
- fixed AI usage of weapons on helicopters,
- some more modern equipment, some old models rebuild and updated,
v13-10-2012
- unknown
v15-08-2012
fixed :
- animation of magazine hide in Beryls with new polymer magazine,
- loadout of AA system Osa (9K33/SA-8), loadout of Rosomaks (instead of one type of ammo now there are APDS, HE) ,
- repainted some uniforms, more divided fabrics for uniforms (older colors of Wz93, top-new, wornout colors etc) also divided generations of desert uniform (earlier Operation Enduring Freedom version is brighter and more contrast, current issue is darker and more yellowish and less contrast),
- more units models get backpack compatibility (previously only modern woodland troops, airborne troops and desert troops, now: 90s woodland troops, winter troops, border guards, specops, some police, some duty troops),
- units get FLIR maps,
- wheeled vehicles get Arma2 damage of wheel mechanism (broken tyres),
- remodeled dashboards in Honker jeeps and Lublin vans, remodeled Lublin exterior (more smooth),
- fixed seat position of co-pilot in W3 helicopters,
- config fixes, icons work, more order in classes, police has separat class for cars, which previously were under army, and such like fixes,
- something i forget
added:
- modern vans (civilian, police, ambulances, firefighter, custody, security, cargo van ): Opel Vivaro, Fiat Ducato, Ford Transit ,
- modern cars (civilian, police) : Kia Ceed, Alfa Romeo, Polonez,
- modern civilian trucks (civilian truck, 2 fire engines)
- AMZ Dzik uparmoured cars (Al Jaria) ,
- modern military trucks Jelcz 662, Star 1466
- BRDM M98,
- corvette Orkan warship,
- Shilka upgrade ZSU23MP AA vehicle,
- KTO RYŚ upgrade of SKOT,
- more HQ and logistics vehicles,
- armed version of Honker (Skorpion 3)
- probably something i forget too
v04-08-2012
contains fixed bugs reported so far + Alfa Romeo 159 + corvette ship, fixed 4 soldiers missing hands in pilot view, remodelled grip of Beryl , Transit, Dzik
fixed interiors brightness in several vans and APCs
v10-07-2012 (test version)
testing new vans and cars (added : civil truck Lublin, Fiat Ducato, Opel Vivaro, Deawoo FSO Caro Plus, VW Transporter T4, Skorpion-3, updated dashboard of Lublin
hidden, removed Lublin Police EU (it was placeholder till Ducato)
new model of Lublin - used by Prison Guard, Army and non-marked Police utility
Skorpion3 in desert camo as shown on photos (replaced old one color, no camo sand one)
backpack ability added to winter troops and border guards, wheels damage test for cars and vans
testing wheels dammage plus new truck (still to do refuel Jelcz 662, container, technical or radio truck Star 1466)
v05-05-2012
added Kia CeeD
added Star S2000 fireengines
new firefighter unit model
added backpacks for line-units (soldiers woodland, soldiers desert) yet not added to other units (winter soldiers, officers, policemen)
v14-11-2011
fixed lack of magazines (UKM gunner)
more classes (used weapons from OA MAAWS, AI AWM for Grom units)
v10-11-2011
added some commando units
FIXED OSA AI behaviour
fixed some animations bugs
new models :
MTLB reworked (optimalized), some old textures get mud,
truck Jelcz, WPT (MTLB repair) ,
new model and more variants of KTO ROSOMAK APC/IFV, Anders prototype, WZT, more Beryls (camo etc) and UKM, technical/logistic variants of MTLB, icons for it
v15-06-2011
added 2 more policemen
v24-04-2011
last change : Comb. Ops configs only (not Arma2 vanila anymore)
fixed few soldiers shadows issues
added 1 more policeman model
fixed some ammoboxes issues
v04-3-2011
flashlights for police smg (CO only)
flashlight and magazine ammo animation on newest Beryl 2009 (thanx to Solus)
recoils for Dana and 2S1
new quality P64/83/M63 and UMP9
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:eek AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ooh, lots'o cop cars, i like

hope police lights and siren work, because the SWAT Team is back in town
there have done an insurgency in the uk
Looks awesome, O.o
Dodaj KTO Rosomak, będzie fajno:)
wreszcie polska:)[quote=Dodaj KTO Rosomak będzie fajno :)][/quote]racja
PS:Blueteamguy: this is not SWAT:letsparty
Try to add in editor all polish tanks. Result - Game is crash... it's bug!!!
hey! and where a breakdown of the MIG-29? Yet without it we, the Polish army is like a soldier without a rifle:con
SPAT ?
Samodzielny Pluton Antyterrorystyczny
Pozdro z Polski.
answer:
Rosomak - made with woodland and with desert crewman
SPAP, SPAT, ABW, BOA = those are names of Police forces, units
if tank make ctd - what other addons do you have ?
i don't have OA, so i couldn't test it yet on OA (to be released in PL within week)
i need a precise info which tank, which other mods, than i can look for fix
if new Arma2 patch changed something and it causes crash, than small fix , config file only will be updated
config is small separate file and can be easy updatable
Is it compatible with OA ?
Hi, very nice (with Topas reskin). Can you made W-3 Sokol and Anders?
Anders will be very very soon @Kofeina
W-3 is already
Thanks Vilas, is there a unit class list somewhere?
Total comments : 17, displayed on page: 15