Author: da12thMonkey
Author Website: http://www.pukf.net Requirements: Community Base Addons Version: 1.1 Signed: No Short description: This will give you different UK Army weapons |
Description: These addons will give the following:
- L85A2 with Susat - L86A2 with Susat - L85A2 With AG36 and Susat - L22A2 Carbine with Susat - Blank firing versions of the L85 and L86
GPMG with Blank Firing Attachment L96A1 in various forms Compatibility with Operation Flashpoint Ports There is some degree of compatibility between the two, and for the most part they should exchange 1 for 1 with few problems. The big issue is that there are no Ironsight weapons in this release, and so any missions made with the OFP ports that use the Ironsights will not function. The L96a's are simply modified versions of the OFP ports, and are not new models or textures. Features: The pack contains a General Purpose Machine-Gun and nineteen SA80 variants; with numerous variations on the L86A2 Light Support Weapon, L85A2 Individual Weapon and L22A2 Carbine, including different sight configurations and blank-firing adaptors for training scenarios. The UKF weapons pack is a comprehensive collection of modern British small-arms, suitable for almost all players' needs. Functionality wise, we have adapted the scripts from AAW's weapon pack with norrin's permission, to allow players to use the peep-sights on top of the SUSAT, and the Docter red-dot sight on the ACOG. We have also included handanim switching for the L123A2 UGL and bipod deployment for the LSW and GPMG; a feature you will have seen demonstrated on the L115A3 addon released a few weeks ago. Installation: As we always recommend use modfolders. Check our FAQ for a clear explanation. Included .pbo files: UKF_UKWeps.pbo UKF_UKWeps_cfg.pbo UKF_L96a.pbo Notes: For various reasons this addon is incomplete, and has been released in an 'as is' state. At this point in time, there will be no future updates and fixes after the initial release. Known issues: A few of the L96a models still have the "hand glitch" problem. This doesn't affect them all, however, and so they're still worth including in the release. I believe the ones that work are the Camo variants. GPMG isn't fully animated. There are also a few model/lighting errors about that whilst 90% of people won't notice, still niggle me as the person who made them. Changelog v1.1 Credits & thanks: Chris (Pathy) - SA80 Models, Textures, Sounds, Config & Animation. Messiah - GPMG Model & Textures. DK - RVMats and other general help. Da12thMonkey - Making some fantastic hand animation Forum topic: - BI forums ![]() - Community Base Addons Enable javascript to be able to download from Armaholic please! |
The sniper rifle sights are off, you can still see grass on either side of the black around the scope.
A few of the rifles dont fit in the players hands, and all the scopes have black lines in the scope view that look terrible.
Why release a half done addon? Seems like "as is" wont make the UKF very impressive.
On the other hand, you're a fucking idiot.
Im not impressed. i downloaded the original first and got really annoyed that you actually released it with the hand bug in it. now instead of that i have 3 kind of better working weapons and the rest appear invisible. I think ill stick to ffaa.
leave them alone if you think it could be better do it your self. they spend a lot of there own time making these addons.
Total comments : 4, displayed on page: 4