Requirements: Community Base Addons
Version: beta 3
Short description: There are 2 version of the B52 in this archive.
Date: 2010-12-15 19:10
There are 2 version of the B52 in this PBO, Each plane has:
- 1 x Gunner
- 84 MK82 Bombs (Bombs dropped in burst of 7, 0.5 seconds between each bomb)
- Designed for use with any weapon, including Mando Missiles and the AGM-86 cruise missiles
As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems. For different ways to set up your modfolders and use them please visit our FAQ.
Included .pbo files:
This is a test Mission by Mandoble which uses Mando Missiles.
It lets you launch AGM-86 Nuclear Missile and has Tailgunner.
Test Mission Download
Previous problem where B52 dive bombs targets has generally been
fixed with a Fired EH triggered script
No, the real B-52 couldn't roll and pitch like that, but this
is ArmA and I had to soften the config values so the plane wouldnt
have too much trouble getting from waypoint to waypoint etc.
- Better cockpit
- Better flaps
Credits & Thanks:
Based on the OFP beta by Zack and SoldierBen.
Thanks to these guys as well as those who answered my various script and O2 questions.
- Uses XEH (CBA Extended Event Handlers)
- Uses GNT_Weapons - Updated to Beta 2 and included
- Somewhat improved textures/rvmats
- Wreck model
- Anti-Dive Bombing script added
- Unarmed universal version added
- AGM-86 Cruise Missile added to Weapons pack
Beta 2: ArmAII
- Unfinished beta
- improved engine cells
- flexing wings
- Gunner Optic
Beta 1: OFP
- Fully functional undercarriage
- Functioning Bomb Bay doors
- Fully functional Tailgun
- BI forums
Community Base Addons
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