singlot informed the community on the Armaholic forums about the new The Goat Island he started working on.
Quote: Cabrera Island is a small island in the Balearic Islands, Spain.
I have tried to capture their profile and best field within the constraints that give me the objects.
In some cases due to the limitations I have taken some license.
This version is in Beta01.
Missing many things yet to make and review.
Herr_KaLeun released an hotfix for the Bundeswehr Kleiderkammer (Gear of the German Armed Forces) on the BI forums.
Quote : I would like to present to you our first mod for ArmA 3.
The Modpack is based on the German Armed Forces (Bundesweh ) and the version 1.0 contains different kinds of headgear (mainly the M92 Helmet).
It's here! Version 1.9 just launched.
This update contains new versions of the Feldbluse, primarily the war-versions. Also all Camo-Patterns have been updated and the whole mod has been polished. Squad-XMLs are visible and there are damage-states. More detailed infos are, as always, in the changelog.
Version 2.0 will contain the Feldjacke and probably even Ace-Support for the headgear
Fiesel-Wiesel released in the BI forums a new mission where you must observe the Island, gather possible informations and destroy possible threats.
Quote Fiesel-Wiesel : Hey Guys, I'm here to release my next mission, after "Operation Waterfall".
This one is much bigger and has a lot of triggers, scripts and technics inside, which I learned the last months and year.
I was always doubt to release them, cause they need a bunch of Mods which we are using.
And sometimes I´m asking myself, if we might the only one who has 10 and more Mods running in one mission...
Anyaways, in the next time I will release all of my missions and hope you enjoy them.
Like I said, if you are willing to download the big load of addons you might also enjoy this one!!
And of course, if you once downloaded all these great Addons, you are ready to play all of our cool missions!
(AEF)Duck released an updated version of the AEF Uniforms Pack on the BI forums.
Quote : AEF Uniforms Pack is a community made addon that gives you access to a complete set of different uniform types spread over three factions, AEF Tactical, AEF DCU and AEF AUSCAM. These uniforms are used by the AEF’s ArmA Team, 2CAV. In total there are over 150 Items, Unit and Squads available.
All factions come with a complete set of AI units and squads that are available in the Editor and in Zeus mode.
Skullfox released his Ambient Helicopters script on the BI forums.
Quote : This script searches for all defined helipads and create pairs, startpad and endpad.You can place even helipads in the editor or use the map helipads. Then it create a random helicopter and give the order to move to the paired helipad and rest for a random time, about 8min then it will return to the first helipad and rest again. If the helicopter is damaged(30%) it will be deleted and a new one will start from the first helipad.
Robalo released an updated version of his ASR AI 3 addon on the BI forums.
Quote Robalo : This is my AI enhancement mod for Arma3.
It was primarily developed with dedicated server / coop gameplay in mind, although it works just as well for single player use.
I have played both campaign episodes with zero issues having this mod enabled (in fact, I probably would not have played them at all otherwise).
All the scripted features are running server side only. If a player joins a server with the mod active, his userconfig has no effect, the server scripted settings are applied, even for AI spawned/running on the player's machine.
tweaked audio signature and night visibility for soldiers
queue unit initialization - instead of running unit's init code directly, now unit is just added to a queue which is then processed sequentially at regular intervals; eliminates any load spikes resulting from spawning multiple units at once
some tiny aiming and spotting rebalance tweaks
danger.fsm tweaks: some optimisation; allow vehicle crews to send target info to nearby groups
removed dynamic server view distance adjustment
overall code optimisation/reorganisation; reduced number of loops
removed some unnecessary broadcast from server to clients
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