Bux578 released an updated version of his open source tabler - Arma 3 Translation Helper on the BI forums.

  • Added: github release check
  • Changed: Updated dependencies, .NET framework version and code

Written on 2016-07-22 by bux578


Teeha released an updated version of his and Warlord554's GPNVG-18 Panoramic Night Vision Goggles addon on the BI forums.

    Quote :
    L3-GPNVG18 Night Vision Goggles are specialized to give their operator a wider Field of View by extending the the number of image intensifier tubes from two to four.
    This extended FOV will give any unit operating at night a significant advantage working in tight environments such as buildings or cockpits.

    Due to the advanced look of the goggles they would be perfect for any SOF kit you plan on making!

    • Added Thermal variants of each of the existing types of night vision
    • Fixed the launch screen pop up error (Thanks to Bamse)

Written on 2016-07-22 by TAW_Teeha

FoxFort submitted an updated version of his Blastcore Tracers A3 - FoxFort Edit mod.

    Quote :
    This is my improved version of "Blastcore Tracers A3" which was originally made by Opticalsnare.
    Instead of boring ArmA 3 vanilla lasers, now you have bullet tracers instead.

    • Added: Tracers for Apex DLC new bullets.

Written on 2016-07-21 by FoxFort


The Red Hammer Studios released an updated version of the RHS: United States Armed Forces, the RHS: Armed Forces Of The Russian Federation and the RHS: GREF on the BI forums.

    Quote :
    We hope everyone has been thoroughly enjoying patch 0.4.1 and the new GREF units, particularly on the new Tanoa terrain. We’ve all been admiring the content that people have produced with RHS and this new terrain and we can’t wait for more.

    This patch is the major hotfix patch for 1.62 and aside from the bugfixes we’ve also introduced a few toys for people to play with. We believe that this hotfix will resolve all the major errors that occurred post 1.62, in particular, the burst fire mode that was causing lots of problems.

    We would also like to announce that the next major patch, 0.4.2, will be the first patch that will officially support Steam Workshop as an alternate way to download RHS mods.
    That does not mean you should begin uploading our content to Steam but it will hopefully make it easier for people to acquire and use in the near future.

    Changelog summary:
    • Fixes for 1.62 config error popups
    • Asset preview images for Eden editor
    • Major overhaul of sounds - mostly for weapons at the moment
    • Fixed radio protocols
    • Many models have texture and material tweaks after visual upgrade
    • M24 SWS sniper rifle
    • New rails models for SOCOM AR15s and most SOCOM rifles available in FDE, black or with desert or woodland camo paint
    • Camo paint versions of Mk.11
    • Visual overhaul of several suppressor attachments
    • Option for manual re-chambering of bolt action rifles, in the RHS menu
    • Ability to set preference for 2D or 3D scopes for applicable attachments, in the RHS menu
    • Improvements for vehicle behaviours in water
    • UN beret for GREF
    • Protec helmets
    • Return of MARSOC units to the editor
    • PEQ-15s that fit HK416 rails
    • DUKE jamming script
    • Low version of the Premier M8541A
    • Empty Rhino mount for the NVG slot
    • US NVG positions improved

Written on 2016-07-21 by Soul_Assassin

Mattastic submitted an updated version of his Marine Expeditionary Force addon.

    Quote :
    The Marine Expeditionary Force modification is an addon pack. It was developed to offer a professional solution for those wanting to portray the United States Marine Corps in ArmA III. Enjoy genuine "clean" looking USMC uniforms along with other USMC gear, weapons, and vehicles.

    • Fixed ItemInfo Error
    • Fixed WeaponSlotsInfo Error

Written on 2016-07-21 by Mattastic

Pinaz93 released an updated version of the Eurofighter Typhoon AWS on the BI forums.

    Quote :
    I'm working on a new version of the Eurofighter Typhoon from Hcpookie, and I'm ready for the release.

    • Texture/model fix for a better look in some parte that weren't retextured
    • Anti-ship loadout with 4 harphoons (that can be used as long range strike missiles too)
    • maybe something else that I don't remember

Written on 2016-07-21 by Pinaz93

Alganthe released an updated version of his MFFA addon on the BI forums.

    Quote :
    MFFA (More Factions For Arma) is a mod aiming to add, as the name indicates, new factions to Arma 3 by combining assets from RHS and TRYK as well as retexturing the CSAT faction.

    Available factions:
    • Takistani insurgents (OPFOR) and (INDEP).
    • Russian rebels (BLUFOR) and (INDEP).

    • Fixed missing ghillies for snipers and spotters
    • Fixed textures on vehicles inheriting from some special classes
    • Fixed backpacks config

Written on 2016-07-21 by Armaholic

Cunico released an updated version of his Spec4Gear addon on the BI forums.

  • Fixed LOD distance issue
  • Fixed weighing issue with front pouch on (Medical Vest)
  • Fixed: (Team Lead) missing Pilot LOD

Written on 2016-07-21 by Armaholic

Arkensor informed us K-Town released am updated version of his Arma Intellij Plugin on the BI forums.

    Quote :
    Arma Intellij Plugin is a plugin developed by K-Town (me) for Intellij IDEA. Intellij IDEA is a Java IDE developed by Jetbrains and offers many amazing API's for creating support for custom languages to be used inside the Intellij editor.
    Intellij is free, but I recommend reading the license agreement regardless.

    • Syntax checking for Header files and SQF files
    • Description.ext Function lookup
    • Documentation 'tags' which can link to command wiki documentation without opening the browser.
    • Automatic plugin update checking
    • Finding usages of variables
    • Syntax highlighting
    • Rename refactoring for functions and variables
    • Seamless config function creation
    • Auto-completion
    • An "Arma Color" picker dialog which allows to convert HEX or RGB to Arma's color format
    • Wiki documentation on commands and BIS functions via ctrl+Q

Written on 2016-07-21 by Armaholic

Icebreakr released an updated version of his Isla Abramia on the BI forums.

    Quote :
    Inspirations for island were Scotland, Bosnia and Norway. I've wanted to give players of Armaverse something new to toy with and mix of green and snowy mountains always attracted me. Hopefully you'll like it as same I do.

    Story behind Abramia?
    Few months ago an Ex-Abramian military chief General Dragan aka The Fox performed a coup d'etat on Isla Abramia and took control of the country. Overthrown president has been murdered in main square and all of his staff has been put to prison. Gen. Dragan set a curfew, requiring everyone to be indoors during night time. Massacres are on his daily schedule of all the people that oppose him and even innocent villagers are not safe anymore.
    UN and NATO have decided it is time to step in and remove Dragan with a small unconventional taskforce - an international group of professionals. Capturing elusive Gen. Dragan is your main priority. Stop actions of his Cecanian Army and assist Abramian Rebel Alliance in order to succeed in this operation. What is even more alarming is that Dragan's brother Vatroslav is a chemical weapons expert and we have just recieved intel that he's managed to sneak couple of 1 KT nuclear warheads from an attack on a secret storage facility in Northern Sahrani.

    • fixed object positions that got borked up in 1.66
    • improved graphics: satellite texture, middle texture and clutter
    • removed default 5 percent fog setting, use Zeus advanced fog that is based on proper height
    • smaller object placement fixes

Written on 2016-07-21 by IceBreakr

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