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Posts: 20643

Level: Super Admin

Country: nl
Location: The Netherlands
Age: 44
In-game name: Foxhound

#1637 Posted at 2007-01-08 19:04        
Here is a quick update.

- I added a gunheight to the elavation of the gun will differ with the distance of the targetted unit. So this way the guns will not always point to heaven :)

- I am adding the possibility of a full reload to the artillery units.........but I havent had any luck with it yet. If I cant get it to work soon I will release the script as it is and update it in the future.

- The other two things I want to add to it as well are NOT in it yet, only writen down :)

- Release BETA (private for now) is wednesday evening!!!! :), so you should get an update soon!

- I will add a small test mission to the script where the player is captured and watching the artillery shoot at AI Blufor units.

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