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Posts: 1589
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Level: Member

Country: pf
Location: Tahiti
Occupation: too many Arma
Age: 59
In-game name: Kobayashi Maru

 
#183564 Posted at 2015-10-28 09:37        
     
My current problem is that I want to have conversations between the players and the friendly AI Command unit (named "Archway").
You can set a callsign Archway to your HQ with a module in editor. Simple and efficient. But you can't have true "conversation" with players and AI HQ. You can only trigger sentences (with little variant if you want) when a player reaches a condition. Player's name are their profile ones. You can setname AI https://community.bistudio.com/wiki/setName in SP mission but in MP you must broadcast this with a remoteExec command. If you don't know what it is, have a look at: https://community.bistudio.com/wiki/remoteExec . You can't script MP mission if you don't understand locality in MP, owners and other fabulous stuffs. After that, you could globalChat, sideChat and so on.

PLEASE CONTACT ME ON BI FORUMS FOR ANY SCRIPT / MOD QUESTION. TKS





Tags: Group, Scripting, Talk