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#1 Posted at 2011-11-15 18:51        
     
I am new to ARMA game. I am a Red Orchestra player checking out the game because was not satisfied with RO2. Someone told me about the Invasion 44 mod and a new version Iron Front going to come out. So i decided to check out the game as i was told it was very realistic.
I have one issue, i was playing game and i do think the game is very realistic, but then here comes a CH47 and sling loads an Abrams tank!!!! Now what part of realism is that? It cannot happen in real life.
I was also wondering why all the games seem to be coop against the AI as oppose to human against human or human/AI team against human/AI team?


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#2 Posted at 2011-11-15 19:38        
     
Realism is limited to the players choice. You can create a real life type of mission.

Same as you could ruin the realism creating super missions, you'll have to decide yourself what level of realism you want to play with.

I'd recommend ACE2 mod, it makes the game more realistic with bleeding systems bandage morphine and all that.

Pretty neat!


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#3 Posted at 2011-11-16 15:06        
     
My only point is that a CH47 is not able to sling load a BFV or an Abrams Battle Tank. Yet the Arma game allows this. Seems to conflict with the notion of being one of the most realistic games on the market if you ask me.


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#4 Posted at 2011-11-16 15:21        
     
Yeah very big drama that is.

I would complain about this if BIS would have used it in the game, but since that's not the case you're just nitpicking.

So the CH-47 can carry an Abrams, I tell you what: even the UH-1 can transport it. I don't see this as a problem but a chance to allow creativity and let users do what they want with the engine.


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#5 Posted at 2011-11-16 15:38        
     
# W0lle : Yeah very big drama that is.
*ROFL*


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#6 Posted at 2011-11-16 15:38        
     
# Lonestarranger : It cannot happen in real life.

In real life you die when shot in the head, here you respawn or restart.

Really, if this lift issue is all you care about related to the realism you seem to only want to complain for the sake of, there must be dozen, a hundred or maybe a thoussand of things which do not comply to real life.

With a script you could even make the Abrams fly while lifting the CH-47, or make a cow fly while lifting both vehicles etc.

Its a game........a realistic sim, but still a game and indeed the most realistic game out there. :-)

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#7 Posted at 2011-11-16 17:03        
     
I like many of the features of the game and think it is very realistic. So do not preach to me about nit picking. An Abrams tank cannot be airlifted by a CH47, or any helo period. We tried to develop a capability called Future Combat System. But even that system came in at a weight that would not allow this type of lift unless we developed a new Joint Rotorcraft. The program ended up being killed. Perhaps in ARMA 3 they might play such a capability since they are playing the future. But if you are playing this, it is not possible in reality. My post only said i had one issue. So obviously i have no other issues and love the game. So get off your high horse.


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#8 Posted at 2011-11-16 17:10        
     
# Lonestarranger : I like many of the features of the game and think it is very realistic. So do not preach to me about nit picking. An Abrams tank cannot be airlifted by a CH47, or any helo period. We tried to develop a capability called Future Combat System. But even that system came in at a weight that would not allow this type of lift unless we developed a new Joint Rotorcraft. The program ended up being killed. Perhaps in ARMA 3 they might play such a capability since they are playing the future. But if you are playing this, it is not possible in reality. My post only said i had one issue. So obviously i have no other issues and love the game. So get off your high horse.
Well so you should change the way you write because it's misleading and it really seemed you made a tragedy.
And ArmA it's not a professional simulator, so...


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#9 Posted at 2011-11-16 17:15        
     
Perhaps you are right on being more precise, did not think folks would get so sensative about it.
Go check out my posts on RO2 and you will see i complimented this game as being the most realistic.
I was just playing it the other night and looked up to see an Abrams tank being slung under a CH47. And all i could do was laugh and think why would they do that in a game otherwise so realistic.
And i still would like answer to my question as to why there is not more human against human or human/AI against human/AI?


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#10 Posted at 2011-11-16 17:29        
     
The engine doesn't have that kind of weight in consideration PERIOD.

Your point is invalid

I could make an a-10 spam WMD's with the Gau-8.

It's not in the original game but script allows it.. same with the Ch47 carrying a tank.

The point of this thread being?


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#11 Posted at 2011-11-16 17:49        
     
@Lonestarranger:

You are new to ARMA game...and apparently your vocation is military analysis...how has this not crossed your desk.
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You can answer your question -regarding the lack of PvP/TvT modes- quite easily... all it takes is for one to wade through all of the Co-Op modes -by using the browsers Filter option.
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Welcome.


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#12 Posted at 2011-11-16 17:55        
     
Point, is i asked two questions.
1. Why is CH47 sling loading an Abrams tank in a game set in current operations time frame. Answer i got is that it is server based and scripted. So, i think the game is very realistic, and if i were king of 7th Cav server i would not spoil the realism with such non sense of sling loading a 70 ton tank. But i am not in charge, so i will just continue to laugh when i see it being played.
2. Second question, why almost all the games seem to be human against AI and not human against hum, or human/AI teams against human/AI teams. Still have not read a reply to this question.

Added 5 minutes later:

# NoQuarter : @Lonestarranger:

You are new to ARMA game...and apparently your vocation is military analysis...how has this not crossed your desk.
____
You can answer your question -regarding the lack of PvP/TvT modes- quite easily... all it takes is for one to wade through all of the Co-Op modes -by using the browsers Filter option.
____
Welcome.
Yes, i saw that link and in fact discussed it with my boss. It is also why i am making a start at learning the mission editor and am going to purchase the Arma 3 futures. I think i can use this in my work as well as playing at home. I have been learning 3D modeling and animations. And i could see this type of capability being used to visualize new developments before drafting requirements.

This post was edited by Lonestarranger (2011-11-16 18:06, ago)


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#13 Posted at 2011-11-16 20:38        
     
# Lonestarranger : Point, is i asked two questions.
1. Why is CH47 sling loading an Abrams tank in a game set in current operations time frame. Answer i got is that it is server based and scripted. So, i think the game is very realistic, and if i were king of 7th Cav server i would not spoil the realism with such non sense of sling loading a 70 ton tank. But i am not in charge, so i will just continue to laugh when i see it being played.
2. Second question, why almost all the games seem to be human against AI and not human against hum, or human/AI teams against human/AI teams. Still have not read a reply to this question.

Added 5 minutes later:


Yes, i saw that link and in fact discussed it with my boss. It is also why i am making a start at learning the mission editor and am going to purchase the Arma 3 futures. I think i can use this in my work as well as playing at home. I have been learning 3D modeling and animations. And i could see this type of capability being used to visualize new developments before drafting requirements.

As previously stated, it's only as realistic as the user/server host wants it to be. I've played on servers like that in that past, and ones in which I thought were far worse in so where it concerns the "realism" factor. There are plenty of TvT style games and hosts out there. To be honest, I vastly prefer the TvT elements than that of COOP, especially when played with realism based groups.

If you have any questions concerning VBS2 I'd be more than happy to answer them, as I own a copy of VBS2-PE.

Cheers and welcome aboard!


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#14 Posted at 2011-11-16 21:08        
     
Well i learned now that it is a sever choice. Did not know that. Thought it was the game. If it is server choice, then as you say free to find what suites you.
What is the difference between VBS2-PE and Arma 2? How much is the VBS2-PE cost?


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#15 Posted at 2011-11-16 21:25        
     
VBS2 related questions belong in the VBS thread, not anywhere else!

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