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Thrash
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#64082   2009-09-06 00:10 GMT   
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Hello all,

As for introductions, I'm Thrash. I am part of the Australia island team and just wanted to update this thread with the latest information on how Australian is progressing.

We decided at the last minute (before A2 release) to drop the A1 Australia release date and focus on the port to A2.
This was because we still had a bit of work to do on it before an A1 alpha version, so instead of finishing it off and then re-doing it all for A2, we decided to have a break, play a bit of A2 ourselves and continue work when the A2 tools were available.

Out current situation:
We have the island (continent) working in A2 as it should. We're presently working on getting all the A1 objects swapped out for A2 objects, which will take some time. Also, we are working on the clutter configuration, making use of the awesome new A2 clutter, and will most likely have to do redo the sat/mask very soon.

All in all it's looking really good although we have no release time frame as of yet.
I've attached below some of our latest A2 screenies.

View over the farmlands

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Click here to view the picture in full size



Outback

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Sydney Opera House

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Sydney and Harbour Bridge

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Thrash

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Big
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#64116   2009-09-06 06:19 GMT   
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Thanks for informing.

I'll move the topic to the ArmA2 WIP section. So people please focus on this version and forget any discussion about ArmA1.

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#64120   2009-09-06 06:57 GMT   
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Looking good. Cant wait to get attacked by insurgent kangaroos.

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#64146   2009-09-06 10:02 GMT   
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WOH, just woh
The Opera house is superb ! Everything looks superb !
Amazing work

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Thrash
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#64161   2009-09-06 11:59 GMT   
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Quote:
Big :
Thanks for informing.

I'll move the topic to the ArmA2 WIP section. So people please focus on this version and forget any discussion about ArmA1.



Thanks mate, the other Australia guys and I will keep this post updated with new information and screenies on a regular basis.

Quote:
BloodnGuts :
WOH, just woh
The Opera house is superb ! Everything looks superb !
Amazing work



Cheers. It's such a big island (1600sqkm) that we can make big open spaces which feel like the real world. It doesnt feel so cramped like a lot of islands.
Thrash

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#64190   2009-09-06 17:51 GMT   
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Really looking foward to this, and also, here's a little native police car, which will look really good here:
http://www.armaholic.com/page.php?id=7145
Team member

hi plzed to meet you bye!

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#64210   2009-09-06 21:17 GMT   
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Wow this looks amazing! What program did you use to make the models and the map?

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Thrash
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#64221   2009-09-06 23:05 GMT   
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Quote:
nato1140 :
Wow this looks amazing! What program did you use to make the models and the map?



Just all the standard stuff BIS supplied. Visitor, Oxygen etc...
Also Photoshop for the satellite and mask.
Thrash

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#64269   2009-09-07 13:35 GMT   
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very cool work you guys are doing i cant wait ,with any luck we will have a Australian army to have some real good missions
lol smack that admin hammer down foxhound http://www.armaholic.com/page.php?id=7915&comments=1

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#64341   2009-09-07 23:17 GMT   
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Thrash

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#64346   2009-09-08 00:16 GMT   
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Wow, the desert screenshot looks amazing.
No [img] !

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#64358   2009-09-08 07:05 GMT   
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Spammers get banned!


This post was edited by Foxhound (2009-09-08 07:10 GMT, 154 days ago)

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Andre The Commando
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#64370   2009-09-08 11:34 GMT   
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I am already devising a plan for The mission: The Trouble With Sydney.....


when this island is made i shall make it lol
I'm new here yay

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#64371   2009-09-08 11:34 GMT   
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Quote:
Requiem007 :
Wow, the desert screenshot looks amazing.



It's amazing . i hope that it come soon. Really nice work, but, can you and your friend do it still more big?
"No temo morir, temo fallar a mis compañeros"

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#64372   2009-09-08 11:35 GMT   
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looking very nice cant wait for this map you guys rock

lol @ billedwards what did he say to get banned he relay was a "One Day Fly"
lol smack that admin hammer down foxhound http://www.armaholic.com/page.php?id=7915&comments=1


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