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#1 Posted at 2007-09-18 14:11        
     
Can anybody explain to me how to make textures and use them on models made in O2/ Gatebuilder? This may be a no-brainer question, but I'm still relatively new to the modelling and addon-making area. Thanks!


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#2 Posted at 2007-09-18 14:56        
     
Maybe not a tut or answer your looking for but since you are just getting started with all this modelling I thought you would like this link:
http://www.dc3d.co.nz/Tutorials/Index.htm

;)

Visit my family webshop desteigerhoutshop.nl.

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#3 Posted at 2007-09-18 23:03        
     
It helped a little. I still don't know how to make textures though. Thanks anyways!


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#4 Posted at 2007-09-19 04:23        
     
Silent, in order to texture a model you must first UV unwrap it. UV unwrapping is where you unwrap the model onto a flat page which you then export to the editing program of your choice. Unless you are given an unwrapped model, I would suggest starting out and learning the basics of modeling (even if all you ever plan to do is texture things) so that you can understand better how Uv unwrapping works.

These are the tutorials which I found helped me best understand how to uv unwrap. However I think its alittle pointless posting, as unless you have someone UV unwrap for you, you maybe should try understand the very basics of modeling in order to see how things get to the stage they do.

[url=http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=466d0723c379bf0608564db855d343be&act=ST&f=69&t=66096 ]Post By JdB[/url] (post by JdB)
Abit more tricky object
Very basic cube

Hope this helps, please keep in mind though, that I am still a newb at all this also, so I can't be sure everything I'm telling you is correct.

That link Foxhound gave would be a very good point to start at, if you only wished to use 02 (or the others listed there). Also it's a New Zealand site, so I can't be bad!:)
Good luck.


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#5 Posted at 2007-09-19 22:19        
     
Thanks Bracks! Those tutorials really helped. Now I know how to make a model that actually looks like something and not just a blob of clay.