Domination Invasion 44
Two versions (German and west sides) of the Domination (by Xeno) using the Invasion 44 2.6 mod.
Many changes and improvements.
Read notes next briefing.
scripts "Grenade in tanks" works better.
50 m of dispersion for HE light arty.
Many scripts reworked and optimized.
Total cleanup of objects on main missions.
Objects and compositions are generally well placed on main missions.
German uncouncious sounds
Side missions works
45 slots (added 5 more for pilots)
2 slots can built mortar
Allow only pilots to fly with MP parameter
Enable I44 colors with MP parameter
NVG, halo and satellite view disabled
I44 jump added
Night control added
"With IA" version works
Time of respawn groups increased a bit
Added balloons barrage on main mission for west version
Added Forward Observers scripts from Invasion44, there will be IA observers now on main to command mortars. Can be disabled in parameters.
Added new backpacks
Added flametrower gun and magazines in ammobox
3 engineers have flamethrower gun
Some changes in compositions
Added new vehicles and men
Place the pbo file in your ArmA2 Operation Arrowehad\MPMissions folder.
New MP parameters:
Video by Gaia
1/ With Base Defense (if YES: structures, trenches and vehicles will be created. If NO: all structures, trenches and vehicles will be not created)
2/ No Ai at base defense (if YES: AIs will spawn in structures and vehicles. If NO: structures and vehicles will be empty)
3/ Foggy clouds ( if yes foggy clouds on ground will appear randomly on map)
4/ With para plane (if yes, you will jump normally by plane else only parachute is created)
5/ With TPWAI SUPPRESSION & TPWLOS (if YES execute scripts TPWAI suppression and TPWAI Los)
Updated Grenade in tanks script
Added JIP for dropped ammoboxes
Added sound when player is hit
Added Player manager (press U to bring it up) Thanks to Aerosol
Some fixes here and there.
Changed Nightvision command replaced by N key on keyboard instead of mousewheel action.
Optimized Position of objects on main target (compositions, camps, radio tower, statics).
Optimized Firebases and flakbase will only be created on meadows (not in forests or on roads)
Optimized Orientation of statics
Fixed Tanks repaired after being grenaded in stop smoking and can't explode anymore
Fixed No more addaction for AI recruit
Fixed No sidechat messages for some slots
Added random fog script from evo
Added voices and texts for call frop
Added explosion effects on barrels in firebases
Added The dropped ammobox is visible under parachute
Added TPWAI SUPPRESSION & TPW LOS scripts
Less compositions than previously
Wreck markers removed
Added Nato vehicle markers even for bonus vehicles
Calldrop works better
Added a bit of velocity on paradrop plane
Changed Intro music
Changed Local basic ammunition box on ied side mission by I44 cargo box