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#31 Posted at 2013-01-09 09:07        
     
These look absolutely brilliant, finest compliments to amazing aircraft, im downloading the C-5 now, though I see I should download the full pack "wings of the World" for it to work, every time I click the latest link in your youtube feed I get an Error 404 page not found. I guess its just me> Also I feel a little bit hesitant to ask this since you stated in October that it is not your project, and don't bother replying if you feel a little annoyed at it, but the C-17 you mentioned being developed by VeсtorX96 did he actually finish, I tried looking up whats happened to it but all I get are old inactive threads about a c-17 with a cancelled development


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#32 Posted at 2013-01-09 09:14        
     
I'm working on a project when there is time. C-17, if i will do this plane, will be other, not by vector96. I removed the link, because package was contains extra planes. The easiest and fastest way to get from me any aircraft for ARMA and TOH - watch my channel youtube.

Pack from my dream contains:
3MS ~90%
Tu-16 ~90%
Tu-22PP ~90%
Tu-22M3 ~90%
Tu-95MS ~90%
Tu-160M ~0%
B-1B ~0%
B-2A ~90%
B-52H ~90%
C-17 ~0%
C-5 ~90%
Il-76 ~90%
An-12 ~0%
An-26 ~90%
An-124 ~60%
SR-71 ~90%
U-2S ~90%
Su-24 ~20%
Su-27 ~80%
Su-35 ~60%
MiG-29 ~60%
MiG-35 ~60%
Project 903 Lun ~90%
A-90 Orlenok ~0%
12322 Zubr ~50%
PAK FA ~80%
S-76 ~80%
Ka-27/Ka-32 ~50%
Bo-105 ~30%
XB-70 ~0%


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#33 Posted at 2013-01-09 17:17        
     
Nice to hear! Will they all be in seperate pbo's so we can choose what we need and not have a hugh amount of space being used by stuff we may not use?

Oh and it would be truly amazing to have a high quality "KC-10 Tanker"? Or a "KC-135 Tanker"?
Imagen the possibility to use them with the "Air Refueling" Addon!



Dave,

"Respect is the key to life... with out it we have nothing"

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#34 Posted at 2013-01-09 17:52        
     
I'm doing what personally like to me.
I do not care applicability aircraft.


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#35 Posted at 2013-01-09 18:14        
     
The SR71 doesn't have a moveable camera for driver or gunner, it just points forward, and the U2's camera only points downwards, will that be fixed?


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#36 Posted at 2013-01-09 22:37        
     
No worrys I was just saying a Tanker would be nice to have as I have always use to enjoy seeing them around base, and thought it might be quite lovely to see them in Arma2!

Anyway very nice Addons you have here, and thank you very much for providing them to us all, I personaly can't wait to use that B-52H in game. Any chance for an Updated Modern B-52H, as from the pictures you posted here your B-52 seems different then the ones I have seen before first hand?




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#37 Posted at 2013-01-10 00:39        
     
I know these are all WIP, though I noticed a few glitches, i will try to get a screenshot or a video of each and everyone (: (Though they don't seem to be too major, probably some small model glitches (Memory LOD most probably) and some script errors, aswell as some model errors, specifically the 737/747, the Be200 and the SR71, but also a few others)

This post was edited by Giorox (2013-01-10 00:48, ago)


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#38 Posted at 2013-01-10 03:01        
     
Most of the errors I see myself. But their fix is ​​not enough time.
I have 2 years of looking for helpers. For this and created a similar topics, not for beta-test and bug-reports. But unfortunately to assist no one comes.
As for the look - I just do converts ready aircraft. So I'm a can't affect their appearance.

My job is - configs, materials, icons, scripts, technical LODs and animation. Models and textures I take ready-made

Unfortunately I do not have the patience to deal with a plane for long time. I want to do a lot of different ones. Although I sometimes go back to the unfinished aircraft and do a detailed study of the simulation.


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#39 Posted at 2013-01-10 04:29        
     
# Mukcep : Most of the errors I see myself. But their fix is ​​not enough time.
I have 2 years of looking for helpers. For this and created a similar topics, not for beta-test and bug-reports. But unfortunately to assist no one comes.
As for the look - I just do converts ready aircraft. So I'm a can't affect their appearance.

My job is - configs, materials, icons, scripts, technical LODs and animation. Models and textures I take ready-made

Unfortunately I do not have the patience to deal with a plane for long time. I want to do a lot of different ones. Although I sometimes go back to the unfinished aircraft and do a detailed study of the simulation.

I do understand the state you are in, though my experience with modelling and scripting aren't the most extensive. I would love to help fix these little bugs. Though i cannot.

Also most glitches i've seen are really only what you stated above, mostly the Cargo proxy for alot of the commercial aircraft like the 737/747 are placed at the wrong area or just missing the View - Cargo LOD, also a few sound and Effects are missing like the tire sounds when landing on the IL96 and the Sonic Boom FX on most super sonic aircraft.

And just a friendly tip, an old saying, "Quality over quantity" ^-^

Cheers

This post was edited by Giorox (2013-01-10 04:42, ago)


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#40 Posted at 2013-01-10 05:34        
     
# Giorox : "Quality over quantity" ^-^
"Suum cuique"

This post was edited by Mukcep (2013-01-10 05:39, ago)


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#41 Posted at 2013-01-10 18:47        
     
@Mukcep,

Just tested the Pack, very nice and thanks!

Nice to hear your going to update the B-52, are you also going to also change the nose of the B-52 to match with the Modern B-52H's for example by adding the "EVS system turrets"? Pictures of what I mean: http://www.flickr.com/photos/62717206@N02/5815387598/ and http://www.strategic-air-command.com/aircraft/B-52/B-52_Stratofortress_Gallery_Profiles.htm (Bottom of Page)

And update the tail on your Model? So it looks like this: http://commons.wikimedia.org/wiki/File:B-52H_tail.JPG




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#42 Posted at 2013-01-10 21:17        
     
I have narrowed down 3 errors on 2 of the planes.


On the B2-A:
1.There is a undefined variable on one of the nuke's scripts, should be on the nuclearb.pbo and when i read the file it called for a SCUD vehicle, so that might be conflicting with how the model handles it.

2.Also on the nukes, the sound it should make when you get into a radiation zone is missing or the path is wrong.


On the SR-71:

3.There should be a glitch on the SonicBoom_FX.sqf file, which i suppose is what creates the sonic boom effect after x speed. (mentioned on previous post)


There are also a few minor glitches, some of which are what i mentioned earlier with some Cargo/View - Cargo Lods and some wrong path to or missing sounds.

Will try to attempt a fix myself on a few of these, and if possible will be in contact with you Mukcep.

The planes are amazing, having tons of fun with C-5 Galaxy and AN225.


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#43 Posted at 2013-01-11 07:28        
     
# soldier2390 : are you also going to also change the nose of the B-52 to match with the Modern B-52H's for example by adding the "EVS system turrets"?
Repeat: I do not do any modeling or textures. Only code.
# Giorox : On the B2-A:
1.There is a undefined variable on one of the nuke's scripts, should be on the nuclearb.pbo and when i read the file it called for a SCUD vehicle, so that might be conflicting with how the model handles it.

2.Also on the nukes, the sound it should make when you get into a radiation zone is missing or the path is wrong.


On the SR-71:

3.There should be a glitch on the SonicBoom_FX.sqf file, which i suppose is what creates the sonic boom effect after x speed. (mentioned on previous post)


There are also a few minor glitches, some of which are what i mentioned earlier with some Cargo/View - Cargo Lods and some wrong path to or missing sounds.
Thank you for this information!


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#44 Posted at 2013-01-11 10:48        
     
i love the b2 bomber :-D


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#45 Posted at 2013-01-11 16:30        
     
# Mukcep : Repeat: I do not do any modeling or textures. Only code.

No worrys your work is still very much appreciated, ill see if i cant make them things for you and texture it! Also the texture size is not the recommended size, if you have the PSD files i can make the textures HD and more sharper and nice and crisp and clean! I also started to do a little texture work myself to use privately i can send to you them when done if you like :) i have added more detail and wear & tear/weathering and what not!

Anyways again thanks so much for taking the time to do this..shame there isnt more people here like you ;)



Dave,

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