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#1 Posted at 2012-07-27 10:12        
     
Terrain 6, 40km with 3.8 million objects

Technology demonstration terrain. Not a "real" terrain addon, randomly placed objects.





http://www.youtube.com/watch?v=UAh0hNYjm7w

Large terrain of 4096 grid size, 10m cell size (comes to 40km x 40km) with 20480 x 20480 resolution satellite texture and 3.8 million objects (yes 3,800,000 objects).

Requirements: ArmA 2 Combined Operations, no addons needed.

Readme:
Tutorial Terrain 6 - 40km
ArmA 2 Combined Operations (arma2 + operation arrowhead).

4096 grid, 10m cell size, 20480 resolution satellite, 3.8 million objects. Terrain size is 40km x 40km.

This is technology demonstration terrain showcasing that you can indeed have large and detailed terrain with many objects. Vegetation is randomly placed, the few cities are placed semi randomly too. This is pure random generated terrain and no human manual work has been done to the object placement at all (this is just a tech demo).

Development and test machine is AMD FX-4170 Quad-Core 4.2Ghz, 16gb ram, nVidia GeForce GTX560. Framerates are full / normal. In map view (M) you detect slight sluggishness and this is because the terrain is so rough with many elevation changes in short distances. Map view sluggishness could be avoided by making smoother terrain, but since this uses 10m cell size for details, it was nice to pump in some roughness.

If you have any questions regarding editing, terrains especially, visit:

http://tactical.nekromantix.com/
http://tactical.nekromantix.com/wiki/

July 27th, 2012.
Snake Man, PMC.

Official PMC Tactical Forums Release Topic.

I'm happy to answer questions about developing this and other large terrains. You might also check PMC Editing Wiki terrain editing area for tutorials and info.

Download tut_terrain6_4096_10m.7z - 257mb
Torrent: Gameupdates.org.
Mirror 1: Armaholic.com.

This post was edited by Snake Man (2012-07-27 18:38, ago)

PMC Tactical - Operation Flashpoint, Armed Assault and ArmA 2 missions, addons and mods.
PMC Editing Wiki for tutorials etc.

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W0lle  

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#2 Posted at 2012-07-27 16:40        
     
Good stuff, I had the situation a couple of times now where I needed a huge terrain for importing old missions.

Besides that, it's not always necessary to have full blown terrains with roads and towns etc. Downloaded now, will check it out for sure.


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#3 Posted at 2012-07-27 18:08        
     
Thanks for posting the release here :-)
News is up on the frontpage and you can find our mirror here:



Visit my family webshop desteigerhoutshop.nl.

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#4 Posted at 2012-07-27 19:11        
     
what a big sizes. its a new word in arma 2.what about roads? and more towns? Good job


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#5 Posted at 2012-07-27 19:28        
     
It's a demonstration terrain, the no roads is supposed to be like that.

@Snake Man
I have two suggestions for this map:
1) Please remove the trees and bushes from the lakes
2) Remove the "towns" completely. Sometimes they partially are floating because of the uneven terrain.

If you could make a sand texture in and around the lakes, that would make them look a lot better.

There are no roads and towns needed, it would serve very well as just a 'wilderness' terrain with trees and lakes.
If there are really some towns needed, the mission maker can place them where appropriate.


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#6 Posted at 2012-07-27 20:58        
     
Good suggestions W0lle, I'll consider doing some update to this even though this is "as is" demo and I had no plans for further touching the files. Removing the buildings is dead easy but not sure about the vegetation in the lakes, will have to investigate. Unfortunately I don't want to get into satellite texture editing anymore.

We'll see how things turn out :)

PMC Tactical - Operation Flashpoint, Armed Assault and ArmA 2 missions, addons and mods.
PMC Editing Wiki for tutorials etc.

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#7 Posted at 2012-07-27 21:05        
     
The terrain is good for some large scale operations, it's worth trying to fix it. Might serve well as some Zombie playground :)

No problem with the sat texture, maybe you can make the water less transparent instead so the grass is not that visible. No idea how that is done as terrain is not really my business but surely some of the terrain guys can tell.


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#8 Posted at 2012-07-28 01:29        
     
amazing.






Tags: Large, Pmc, Terrain