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#1 Posted at 2012-11-06 21:35        
     
Hi guys, I'm having an issue with triggers. I would like to make a general script so when i finish a specific waypoint it will end a mission. I tried a couple times testing with a move waypoint and this in the script field

_trigger setTriggerType "END1";_trigger setTriggerArea [100, 50, 45, false ];_trigger setTriggerActivation ["EAST", "PRESENT", true];

It hasn't worked at all. Any help would be appreciated.
Thanks in advance


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Pirin  



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#2 Posted at 2012-11-06 23:51        
     
Just put the trigger on the map where you want it and set it to Type = End1.


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#3 Posted at 2012-11-10 04:00        
     
thx but i dont mean that...
simply put i want to make a waypoint on a town seek and destroy but the trigger will only activate on 3 conditions. the town is both clear of enemiesm, im present, and that all other waypoints are succeeded.