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In-game name: A Hamburgler

 
#1 Posted at 2013-03-29 22:09        
     
Ok so this morning i was working on making a dialog and every thing was going good. But when i got home i saw there was an update for amra 3 http://forums.bistudio.com/showthread.php?149636-Development-branch-changelog
so i went back to my dialog and now every time i open my dialog is just crashes the game. So i looked in my RTP and heres what it said
Error: Failed to open file a3\sounds_f\characters\crawl\crawl_sand_08.wav
Cannot load sound 'a3\sounds_f\characters\crawl\crawl_sand_08.wav'
Error: Failed to open file a3\sounds_f\characters\crawl\crawl_sand_05.wav
Cannot load sound 'a3\sounds_f\characters\crawl\crawl_sand_05.wav'


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In-game name: Skelebob9

 
#2 Posted at 2013-03-29 23:51        
     
Your files are configured with correct pbo prefixes, correct? I assume you know how to append a prefix to a pbo's file pathname so I won't insult your intelligence. If they are, you could always try converting them to .wss sound files - the files used by ArmA natively.

http://svd.s20.xrea.com/ofptools/WSSFileConverter.zip


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Author Message


Posts: 156
Rank:


Level: Member

Country: us
Location: NY
Occupation:
Age:
In-game name: A Hamburgler

 
#3 Posted at 2013-03-30 03:08        
     
# Skelebob9 : Your files are configured with correct pbo prefixes, correct? I assume you know how to append a prefix to a pbo's file pathname so I won't insult your intelligence. If they are, you could always try converting them to .wss sound files - the files used by ArmA natively.

http://svd.s20.xrea.com/ofptools/WSSFileConverter.zip
Never mind i found it. It was on my end.