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Country: fr
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#1 Posted at 2014-07-27 23:17        
Hi evreyone!
Ok,so i have a weird problem with the uss nimitz deck crew,i searched every solution i could since yesterday,i couldn't find any,so i was hoping you guy could help!

Heres my problem:I' editing the uss nimitz,to make it look like a real carrier,i can spawn everything fine,except crewheads,i spawn the in the editor,then i load the mission,and the only thing they do is that they run in a straight line,till they fall in the water,then they swim,and they never stop.

I dont see any solution on how to fix that,any hel please? :)

Thanks for you time!

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Posts: 10

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Country: au
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Age: 27
In-game name: BlackICE4567

#2 Posted at 2014-08-09 01:24        
Try placing waypoints for them. Just set it to "sentry" and they shouldn't move at all.

Im not an expert, but MY legs don't break after a 2 meter fall.

Also, need a voice actor for your mission/campaign? Don't be afraid to ask!


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call me evil

Posts: 1946

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#3 Posted at 2014-08-09 01:50        
# Allaskan : Heres my problem:I' editing the uss nimitz,to make it look like a real carrier
Hmm the last time I checked it out, the ship already was looking like a real carrier. :-P

Now there are several ways to stop the placed deck crew. All of the below examples go into the init line of the unit:
crewhead stop true
crewhead disableAI "MOVE"
doStop crewhead

Where 'crewhead' is the name given to the particular unit.

Check which of the commands are the best for your situation. I'm pretty sure btw we had this question several times here by now.