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#1 Posted at 2014-10-13 17:26        
     
Stryker Pack
By Deltagamer

Hi there, this mod is currently just a port of the ArmA 2 Strykers to ArmA 3, however I do plan on improving these vehicles greatly. Check the list below for what I have planned. I will be releasing these unbinarized and binarized for everyone to use and enjoy :) Please don't post this on steam, I will eventually put it up soon.

Images



More Images

Video
https://www.youtube.com/watch?v=9rBAzEc1sms
Special thanks to the people at Armaholic for the video.


Included Vehicles

  1. M1126 ICV M134
  2. M1126 ICV M134 (SLAT)
  3. M1126 ICV M2 CROWS
  4. M1126 ICV M2 CROWS (SLAT)
  5. M1126 ICV M2 GPK
  6. M1126 ICV M2 GPK (SLAT)
  7. M1126 ICV mk19 CROWS
  8. M1126 ICV mk19 CROWS (SLAT)
  9. M1128 MGS
  10. M1128_MGS (SLAT)
  11. M1129 MC MK19 CROWS
  12. M1129 MC MK19 CROWS (SLAT)
  13. M1130 CV M2 CROWS
  14. M1130 CV M2 CROWS (SLAT)
  15. M1133 MEV
  16. M1133 MEV (SLAT)
  17. M1135 ATGMV
  18. M1135 ATGMV (SLAT)

Classnames



Planned Features

Downloads

http://www.armaholic.com/page.php?id=27009


Mediafire

ChangeLog

Version 1.3.1
- Fixed Vehicle Classes

Previous Log


Credits
- Bohemia Interactive
- Community Upgrade Project and the Wiki
- MrEwok
- Cirav

Known Issues
Possibly more features to come.

If you have any ideas to what I can add to these vehicles then please let me know and I will try my best to get it in.

Thanks

This post was edited by deltagamer (2014-12-14 22:40, ago)


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#2 Posted at 2014-10-20 13:48        
     
Here's another update.

V1.2
http://www.mediafire.com/?r7ho6ncax7nc46h


ChangeLog

Version 1.2

- All versions now come with and without SLAT armour
- M134 CROWS version added
- M2 GPK version added (Gunner Protection Kit - other weapons may be added)
- Classnames now changed
- Wheel issue should now be fixed
- Sound issue should now be fixed
- Added inventory items

Classnames

  • M1126 ICV M134 - [M1126_ICV_M134_DG1_NOSLAT]
  • M1126 ICV M134 (SLAT) - [M1126_ICV_M134_DG1_SLAT]
  • M1126 ICV M2 CROWS - [M1126_ICV_M2_DG1_NOSLAT]
  • M1126 ICV M2 CROWS (SLAT) - [M1126_ICV_M2_DG1_SLAT]
  • M1126 ICV M2 GPK - [M1126_ICV_M2NEST_DG1_NOSLAT]
  • M1126 ICV mk19 CROWS - [M1126_ICV_mk19_DG1_NOSLAT]
  • M1126 ICV mk19 CROWS (SLAT) - [M1126_ICV_mk19_DG1_SLAT]
  • M1128 MGS - [M1128_MGS_DG1_NOSLAT]
  • M1128_MGS (SLAT) - [M1128_MGS_DG1_SLAT]
  • M1129 MC MK19 CROWS - [M1129_MC_DG1_NOSLAT]
  • M1129 MC MK19 CROWS (SLAT) - [M1129_MC_DG1_SLAT]
  • M1130 CV M2 CROWS - [M1130_CV_DG1_NOSLAT]
  • M1130 CV M2 CROWS (SLAT) - [M1130_CV_DG1_SLAT]
  • M1133 MEV - [M1133_MEV_DG1_NOSLAT]
  • M1133 MEV (SLAT) - [M1133_MEV_DG1_SLAT]
  • M1135 ATGMV - [M1135_ATGMV_DG1_NOSLAT]
  • M1135 ATGMV (SLAT) - [M1135_ATGMV_DG1_SLAT]


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#3 Posted at 2014-10-20 16:31        
     
Thanks for posting the update here :-)
News is up on the frontpage and you can find our mirror here:




Additionally a video of version 1.1 one of our videomakers made of this content :-)

Visit my family webshop desteigerhoutshop.nl.

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#4 Posted at 2014-10-20 16:48        
     
@Foxhound Np, thanks for posting.


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#5 Posted at 2014-11-26 22:34        
     
Here's Version 1.3,

I've changed the classnames since there is a new group of vehicles with woodland camo, check below for more info on the changes.

Download
http://www.mediafire.com/?3muut6xuulcv9i1

ChangeLog

Version 1.3
- Added water durability of 3 meters
- Added Woodland Camo
- Increased speed acceleration
- Wheels are now fixed
- Increased armour values
- Added M1126 ICV M2 GPK (SLAT)

Classname Changes


Added 18 seconds later:

New link is up :-)

Added 32 minutes later:

I need to remove the links again, i'll have them back up soon.

This post was edited by deltagamer (2014-11-27 01:22, ago)


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#6 Posted at 2014-11-27 01:23        
     
Sounds good! I was just thinking I could do a few of these in woodland camo.

Kudos on bringing in a much needed non-CROW APC for Blufor, it fills a nice niche for Co-op & PvP. Do you have any plans to adjust the M1126 ICV M2 GPK's distance dependent render? I've noticed the mid-range model (renders at 30m away) has a very low quality turret and is missing its exhausts, so its pretty jarring when you compare it against the other Strykers.


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#7 Posted at 2014-11-27 01:24        
     
Thats the link back up again. It should be all good now :-)


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#8 Posted at 2014-11-27 09:05        
     
Thanks for posting the update here mate :-)



Visit my family webshop desteigerhoutshop.nl.

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#9 Posted at 2014-11-27 11:42        
     
# rampageriot : Sounds good! I was just thinking I could do a few of these in woodland camo.

Kudos on bringing in a much needed non-CROW APC for Blufor, it fills a nice niche for Co-op & PvP. Do you have any plans to adjust the M1126 ICV M2 GPK's distance dependent render? I've noticed the mid-range model (renders at 30m away) has a very low quality turret and is missing its exhausts, so its pretty jarring when you compare it against the other Strykers.

I think the render distance is fixed in the latest update.

@Foxhound Np, thanks for letting me know :-)

Added 8 minutes later:

Here's a small hotfix, the class issue should no longer be a problem.

Version 1.3.1
- Fixed Vehicle Classes

Download
http://www.mediafire.com/?z0alqujnip6u9j6

This post was edited by deltagamer (2014-11-27 11:51, ago)


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#10 Posted at 2014-11-27 13:49        
     
Thanks for posting the quick update here again mate :-)



Visit my family webshop desteigerhoutshop.nl.

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#11 Posted at 2014-12-14 11:34        
     
Hello I was wondering maybe in the next patch can you make the strykers faster? The strykers in the real world can reach up to 100 km/h or 62 mph.

Thank you and keep up the fantastic work cant wait to see what you have next

Added 15 minutes later:

I hope i'm not stepping on your toes i just really love your mod its almost perfect it's just needs that speed boost.

This post was edited by Cludd (2014-12-14 11:50, ago)


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#12 Posted at 2014-12-14 16:40        
     
@Cludd it should be able to do 100KPH. In my testing on the VR map I was able to get it to about 116KPH, the stryker has similar Carx values as the Marshall. Its the best I can do config wise since if I increases anymore values then you would have hatchback sports with a strykers body.


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#13 Posted at 2014-12-15 23:52        
     
ok maybe its just the play with six version or i might have a bad download because on altis airfield I can only get it up to 55 ill try redownloading and see if it fixes it.

Added 31 minutes later:

I tried redownloading it in play with six a couple of times it still doesn't seem to fix it maybe it's the play with six version I also am only running this mod and I have tried all three maps and i still can only get to 55 km/h. hmm do you think I should try the armaholic version of the pack?

Thanks for the replies I really appreciate it and i'm really sorry if i'm being a pain or wasting your time.

This post was edited by Cludd (2014-12-16 00:23, ago)


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#14 Posted at 2014-12-16 00:35        
     
It's fine, yeah give the armaholic download a try and see if that's any better. Are you also holding the Shift Key whilst pressing W? The shift key is the in-game vehicle boost for default A3 controls.


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#15 Posted at 2014-12-16 06:17        
     
oh ill try the shift w i wasn't using that

Added 14 minutes later:

Ok its official these things are the greatest things ever :) just needed that shift w

Added 16 minutes later:

Thank you for all of the help

This post was edited by Cludd (2014-12-16 06:48, ago)