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Posts: 17

Level: Member

Country: us
Age: 25
In-game name: Panicsferd

#1 Posted at 2015-04-20 20:08        
I am currently working on a mission of mine and this mission entails where the player is playing as a fighter jet and they are tasked with destroying a convoy before it reaches it destination and I want to know how to make a better convoy.

So far with using waypoints (having it set at hold fire, engage at will, column, limited, and safe) and what happens right away is the convoy does seem to work but then as soon as the player in the airplane engages the convoy it stalls and gets hung up on the buildings and stuff - I think it does this since it is trying to flee, but cannot since there is buildings/obstacles in the way.

If it is possible I would like to have it where the convoy will keep going (and their path is on the main highway like road) to there destination regardless if they are attack or not.

I would prefer if this could be done in the editor without scripts, since I've tried that scripts by norrin but the downside to that if the convoy is attacked at all they disembark and it also causes hints to pop up saying "Convoy Has stopped" or something.

Tags: Convoy, Editor, Work