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Posts: 6
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Country: ru
Location: Nizhny Novgorod
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Age: 31
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#1 Posted at 2019-01-06 13:40        
     
"The Iron Scimitar", SP



Subscribe on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=1616111219

Take the role of a CSAT tank company leader (amir) in a large combined operation against a NATO forces on Malden. Command the whole company of 9 vehicles with HighCommand system, use the artillery support, mines and recon units to reach the victory.

Key features:

- Under your command is 9 powerfull T-140 and two JTAC specialists to provide recon and arty support.
- Approximately 45-60 minutes of gameplay.
- Enemy WILL try to outflank you and call in an arty support against your units. So, be carefull and don't forget to eliminate forward observers before it's too late.

More screenshots on Steam, you are wellcome! :)

Don't forget to subscribe also The Iron Cowboy. Similiar mission of the NATO tank company on Altis. http://www.armaholic.com/forums.php?m=posts&p=157160&highlight=IRON%2BCOWBOY#157160

Be advised, this is a SINGLE player mission, the Steam probably marks it as a MP one because of use of the teamswitch


Author Message


Posts: 6
Rank:


Level: Member

Country: ru
Location: Nizhny Novgorod
Occupation:
Age: 31
In-game name:

 
#2 Posted at 2019-01-14 18:08        
     
If you like this scenario, please rate it on Steam! Thank you for the support! :-)

v. 1.1 Changelog:

- ADDED: OFP-style outro cutscene;
- ADDED: the enemy now provides a MLRS-strike when "frustrated" by player's action;

- CHANGED: the location of the final objective now be revealed only when the 1-st and the 2-nd objectives are completed;
- CHANGED: Player's and friendly tankmen geal loadout;
- CHANGED: the number of enemy manpad ATGMs significally reduced;
- CHANGED: hostile armoured vehicles has been covered better and covered by the camonet in come cases.
- CHANGED: hostile infantry units now tries to find cover at their positions;
- CHANGED: subordinated tankmen now will not leave their vehicles, even immobilized;
- CHANGED: JTAC's SUV moved nearby their initial position;

- FIXED: objective 2 may end before friendly forces reach the village;
- FIXED: enemy armoured reinforcements coming too early;
- FIXED: some needless debug triggers has been removed;
- FIXED: the C4-trap in the village now works;


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Posts: 20509
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Country: nl
Location: The Netherlands
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Age: 43
In-game name: Foxhound

 
#3 Posted at 2019-01-14 21:03        
     
When you wish your mission frontpaged please be so kind to submit a page for it here: http://www.armaholic.com/page.php?m=add&c=arma3_files_scenarios_spmissions
Due to time limits I dont write mission pages myself, authors of those need to submit them.
That also means I release the page as how you write it, at the top of the submit page you find a link to a (outdated) guide which might help a bit.

Visit my family webshop desteigerhoutshop.nl.

Author Message


Posts: 6
Rank:


Level: Member

Country: ru
Location: Nizhny Novgorod
Occupation:
Age: 31
In-game name:

 
#4 Posted at 2019-01-20 15:42        
     
v. 1.2 Changelog:

- NEW: logistic setction now has the ammo truck.
- NEW: there will be a point of rearm / repair near the objective "Mansur" when the player capture "Mansur" and friendly mechinfantry arrives.
- NEW: a small hint in the brieffing about the HighCommand interface.


Author Message


Posts: 20509
Rank:


Level: Super Admin

Country: nl
Location: The Netherlands
Occupation:
Age: 43
In-game name: Foxhound

 
#5 Posted at 2019-01-22 11:12        
     
Thanks for sending us the release :-)
News is up and you can find our mirror here:



Visit my family webshop desteigerhoutshop.nl.