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Ark  



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#1 Posted at 2009-04-24 03:15        
     
What is the condition string for a trigger that activates when all the enemy units in the defined area are dead or have run away?


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#2 Posted at 2009-04-24 06:23        
     
Opfor/blufor not present

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Ark  



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#3 Posted at 2009-04-24 14:32        
     
It doesn't seem to want to accept that, just returns an error when I put "opfor not present" in the condition box.

This post was edited by Ark (2009-04-24 14:45, ago)


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#4 Posted at 2009-04-24 15:04        
     
Ehm, why dont you use the trigger properties? Thats why there are triggers right.
If you have no idea what I am talking about than I suggest you read up a bit how the editor actually works, and for that there is only one true resource:
- Armed Assault Editing Guide - Deluxe Edition - English version

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#5 Posted at 2009-04-24 15:16        
     
Oh, trigger properties. Alright, got it now. Thanks.

Been using that guide for most everything else, just haven't played around with triggers much. Major props to Mr-Murray, that thing is the bible.

This post was edited by Ark (2009-04-24 15:40, ago)