Hi i am new to mission script and i want to do two new mission: Roadblock and Backup call. On Roadblock you are driving to an Police roadblock and wait there until one car dodge the roadblock and you got to pursuit him.In Backup Call you are one officier with is partner that are responding on an Code 3 call( pursuit 1 civil and 2 cop car). on both i want that siren and lightbar to be on the cop car is: P71 by delta Hawk.Delta give instruction but i dont know how to use them:
For mission editors
I suggest you view the example mission first to get a better idea of what I'm talking about.
to add hubcaps to the white, black and taxi P7s
this setobjecttexture [3,"\dhi_forcv\wheels.pac"]
to add hubcaps to all the cars equipped with police gear
this setobjecttexture [37,"\dhi_forcv\wheels.pac"]
to add the pushbumper extended bars to the Setina Pushbumpers
this setobjecttexture [39,"\dhi_forcv\poeq2.pac"]
to add the green digit lights to the SpeedRadar
this setobjecttexture [26-24,"\dhi_fordcv\gdigits\0-9.pac"]
to add the laptop screen
this setobjecttexture [23,"your mission folder\picture"]
to open a door through triggers
this animate ["ani_door1", 1], this say "fordcvdooropen", this exec "\DHI_FordCV\scripts\doorind.sqs", this setobjecttexture [2,""\DHI_FordCV\cvlights_ca.paa""]
NOTE: for the police equipped cars, DO NOT include the setobjecttexture command, the lights at the bottom of the door are disabled for night ops
to turn on the sirens for GPD
this animate ["ani_siren", 1], this exec "\DHI_FordCV\scripts\whelenlightbar.sqs", this exec "\DHI_FordCV\scripts\whelensiren.sqs", this exec "\DHI_FordCV\scripts\decklightsaux.sqs", this exec "\DHI_FordCV\scripts\decklights.sqs"
NOTE: for just the takedown lights, only exec the "whelenlightbar" script for the patrol and the decklight scripts for the slicktops and unmarked cars.
here on exemple on the SQM mission file(police car)
if you dont understand you say me iand i will try to make it clear for you
thank you for your help