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Arkon  



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#1 Posted at 2010-03-18 15:00        
     
The Chernarus Run:

http://www.armaholic.com/page.php?id=9845&a=dl

Author: Starlight Productions
Version: 1.2
Required Addons: None
Required version: ArmA2 v1.05 (not varified as v1.07 compatible)
Installation: Copy the PBO from the "The_Chernarus_Run_V1.2.zip" file into the "ArmA2\Missions" folder.
Island: Chernarus
Weather: Mixed
View Distance: 4000-4300
Spec Required: Quite a high spec as there is lots of things going on.

IF YOU PLAY THIS MISSION PLEASE GIVE FEEBACK TO IMPROVE THIS MISSION AND CONVINCE US TO DO MORE MISSIONS IN THIS STYLE!

FEEDBACK to:
http://www.armaholic.com/forums.php?m=posts&q=9994
http://forums.bistudio.com/showthread.php?t=96520
http://www.ofpec.com/forum/index.php?topic=34752.0

Please state version number when reporting bugs.

Known Bugs:
Awaiting further feedback...

ACE users: if you intend to try this mission then please find out how to disable ACE.

Features:

Long story driven mission.
Health checks and Healing packs.
Player can recall conversations.
Many ways to complete the mission.
Several hours playing time.
Sound effects and Music.
Sprinkling of humour!

The Chernarus Run is a long, story-driven mission using elements of RPG and Adventure. It differs somewhat from the "normal" ArmA2 missions and is probably not suitable for purists. You will need stealth, patience, tenacity and the ability to act on your own initiative. Strong-arm tactics will not work here. Be prepared for plenty of reconnaissance work. There is also a fair amount of travelling and in-game reading to be done.
The Chernarus Run is a single player scenario designed for players who prefer stealth missions. You are Major Gary T. Wolinski, brought in to do a very special job for the Western Alliance in Chernarus. Wolinski's knowledge of Russian will be an important asset in this "deep behind enemy lines" scenario.

Please give us feedback so we can improve the mission and correct bugs.

This mission is loosely based on the ArmA mission The Sahrani Run. The scenario does not relate to the current BIS Arma 2 story.

Hints and Tips:

1) Best played on the "Regular" option.

2) We would encourage players to NOT use the time acceleration "-" and "=" keys as this tends to screw the A.I.

3) When talking to characters you will need to approach them until you are close enough to make contact (just edge forward a little at a time until they engage you).

4) Take notice of what characters say as there are clues in the text that could help with the success of the mission.

5) In the early stages of the mission try playing without NV goggles for added atmosphere whenever possible.

6) Remember that ArmA2 sometimes "loses the plot" especially with civilians and a certain amount of tolerance may be neccessary at times re A.I. behaviour.

7) Check your health level through your action menu - If you are damaged you may use a Healing pack to heal yourself - healing packs are obtained at first aid tents and at few other places - you may carry 2 healing packs at any one time.

8) When using the "Hide Body" Action you probably need to wait at least 30 seconds after the kill for it to funtion.

9) Please use the savegame option in the radio rather than the menu one. This is to try to avoid the BIS savegame bug that "forgets" some AI settings when reloading a saved game (click once).

http://www.armaholic.com/page.php?id=9845&a=dl

ChangeLog:

V 1.1
Fixed loadout problem whereby some players were missing equipment/weapons.
Shortened journey to 1st objective.
Changed events at 1st objective.
Fix to stop mission ending prematurely.
Fixed healpacks to allow 2 to be carried.
Changed Player's Character to Demolitions Specialist (thanks to Electricleash)
Other small fixes.

V 1.2
Added cut-scene ending.
Added Steerable Parachute (can land on buildings).
Added more music to ending.
Tweaked Ambulance Base encounter.
Added fix for BIS savegame bug.
Fixed Loadout problem.
Many other tweaks.


DISCLAIMER: Bohemia Interactive Studios or any of their affiliated publishers, are in no way affiliated with the creation and release of this mission.
You download and use this mission at your own risk.

This post was edited by Arkon (2010-06-27 21:07, ago)


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Country: us
Location: Washington, DC
Occupation: Wishing I could make missions.
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In-game name: kMaN or kMaN_(KYA)

 
#2 Posted at 2010-03-23 23:32        
     
Hi, first off thanks for making a cool and story driven mission. I haven't completed it yet but I am having fun with it.

Here are some stuff that I found so far.

1. In the briefing screen I look at my gear and it shows me having an M4 CCO but when the mission starts I am holding an M107.

2. If/When you go to "hitch a ride" on the medevac chopper, there is an enemy soldier stuck on the ladder at the top of the building. He will look at you but he can't move. I took a screen shot of him but I don't have any web hosting.

3. That is badass with that cut scene with the blonde chick in the city. Yes, I was missing my watch the next morning. :) That was very cool! :)


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Arkon  



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#3 Posted at 2010-03-23 23:59        
     
kMaN_(KYA)

Thanks for the feedback.

1) Yes, had a bit of a problem with the loadout - should be fixed in V1.2

2) This dude is like all the others who go up/down ladders. Most of the time they are fine but now and again they get stuck - not much can be done about it as far as I know :(

3) Glad you enjioyed that bit - most people will miss her but just included her for a bit of fun - there is a few other similar things knocking around :)

Do let us know how the mission played in general, any bugs, improvemants or any interesting choices that you had to make etc.

Thanks again.

Arkon


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Arkon  



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Country: uk
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#4 Posted at 2010-04-21 19:53        
     
Hi, Version 1.2 is now available.

See 1st post.

Please post feedback.

Arkon

This post was edited by Arkon (2010-04-21 20:09, ago)


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#5 Posted at 2010-06-28 20:17        
     
A difficult mission lengthy mission with plenty of stuff happening all over the place. I'm sure there's stuff that many people could miss on the first play. All the better as it makes this one of those missions that you could play a few times and get completely different experiences.