Quote asierus : You are the captain of Selakano Police, you and your mates Stayed on selakano waiting for Alpha team to come back to pick u up... that didn't happen, now you try to survive on a zombie infested Altis and try to find a way to escape.
At start you must survive an zombie assault on the police station, so be prepared.
This mission is hard so be ready, you are a cop not superman, and there are many...many zombies.
CimaleXXI has submitted a singleplayer mission where a VMF Spetsnaz patrol searches for takistani mujahedeen.
Quote CimaleXXI : October 1985 - Takistan, South-Western border region.
This mission is the sequel of Takistani entrapment, and feature a mission where a VMF Spetsnaz officer is forced to face guerrilla warfare in Takistan after his failed
involvment into Operation Flashpoint.
A few months ago VMF troops as well as other soviet Red Army units lead by General Guba have been pushed into a Blitz style war against NATO, with the purpose to push reformist Mr. Gorbachev off from Soviet Union presidency, and re-establish Soviet supremacy over some disputed Baltic Sea islands, the Malden archipelago.
Soviet renegade forces didn't only reclaimed Everon island, but pushed onto Malden as well which bring the Americans on the edge of defeat.
NATO leaders on the islands received an ultimatum from Guba, but at the same time Guba was aware about a full NATO carrier group on route at flank speed to lend assistance. Both the U.S. and Moscow denied that hostilities broke out on the Malden islands to prevent panic, but at the same time the USSR began a full-scale mobilization, allegedly as a military exercise.
On the other side NATO responded mobilising U.S. troops in Europe and the AMF (NATO Allied Mobile Force) for Northern Europe, involving several nations, and finally defeating the soviet rebel forces after some bloody but resolutive fightings.
At the end of the conflict all soviet forces have been forced to surrender, then after capture by U.S. and NATO troops they have been stripped of their weapons and equipment and sent back to Russia where received a bitter and cold welcome home.
After a trial where many of the involved VMF officers have been arrested or outranked, the 2nd VMF special amphibian regiment have been finally punished and sent to Takistan to fight the local uprising instead of a leave period at their base in Sevastopol.
You are going to lead a VMF Spetsnaz group with the purpose to stop the last progresses mad by the local takistani militia in the Takistani border region with Ardistan.
tacticalpascale has submitted a small co-op map to practice working as a squad.
Quote tacticalpascale : This is a small mission designed for players to practice engaging infantry in a small, urban environment. It is perfect for training new members of your clan in working as a team.
The only objective is to clear the area of enemy, it is a training style mission - hence why it is so simple.
There are six roles for players to choose from; FTL, Medic, Marksman, Autorifleman, Grenadier and Explosives spec.
AccuracyThruVolume informed us he released an updated version of his Iraqi-Syrian Conflict addon on the BI forums.
Quote : I submit to you this humble contribution to the mod-a-verse. This addon is meant to represent factions either currently or within recent history that are fighting in the Iraqi-Syrian warzone. Included in the current release:
Islamic State (Opfor and Independent)
al-Nusra Front (Independent)
Syrian Arab Army (Opfor)
Fixed: Error in VA with the PASGT helmet
Fixed: Peshmerga MRAP groups were on the wrong side
VanZant released an updated version of his Adjustable Grenades addon on the BI forums.
Quote : After a long time I've taken a look at an addon that was left unfinished and abandoned, check it out: Extended Grenades & Throwable Items (EGTI).
Now it's completly rewritten, optimized, finished and renamed.
Fixed: New hud system that solves the flickering problem (this has been tricky).
Fixed: Small desynchronization between the hud and the info displayed in debug mode.
Changed: Tweaked the hud configuration so the animation is more fluid now.
Changed: Penalties for item types are no longer predefined. Now are based on the item's mass, making the system compatible with all addons theoretically.
Changed: Small tweaks related to the time needed to make the throw, slighly longer now.
Alexus informed us he released an updated version of the GAU-8/A Avenger by him and Zabuza on the BI forums.
Quote : Zabuza and I are proud to present you a mod we were working on in the last weeks: the mighty GAU-8/A Avenger for the A-164 “Wipeout”.
Since the release of the NATO close air support plane, we were missing the power of the real A-10, the role model of the A-164. With bringing the A-164 into the game, Bohemia introduced a gun which was neither able to destroy a simple APC nor really effective against infantry. So Zabuza and I, both passionate pilots, decided to see what we can do, and this mod is the result.
What does it do?
Basically the mod changes the 20 mm gun of the A-164 “Wipeout” to a more powerful version, the well-known GAU-8/A Avenger 30 mm gun of the A-10 aircraft. So in future you will be able to use the gun as it is supposed to: as a tank buster and for scaring the shit out of your enemy.
Mikey74submitted an updated version of his Airborne addon.
Quote : This is a mod that adds more airborne type units.
I was gonna make a mission with airborne drops and well there is only one para unit in vanilla. So I figured what the hell, I'll make one.
This add 2 new vehicle classes and 2 new group classes.
Airborne class is like the vanilla when you place unit in editor its on the ground.
Air assualt is the same except when you place these guys on the map they spawn in the air randomly between 250 to 500 meters high.
When in air they have parachute back pack, but when on ground they will have there standard packs.
To combat Csati drones. EOD has updated Airborne by trianing and adding weapons such as Cluster grenades, and throwable satchels for the Airborne.
Airborne has also replaced there MX SW for the SPGMM 338. Adds more punch to help bring down Csati drones.
Intel reports Csat government has issued upgrades for there ground drones. Grenade launchers have been replaced by a new compact 30mm autocannon. Reports show that drones will self destruct when disabled.
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