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Screen of the week




VectorX96 released a new update on our forums.

    Quote VectorX96 :
    Hey peeps I have an update:
    • Afterburner added and fitted
    • Pilot controls gun
    • Now one action to start sweep and swept animations
    • Pilot can see Probe
    • Airbrakes
    • Added ladders and steps just for looks
    • Added reflectors for night flights
    • VF-211 checkmates(soon to be VF-84)
    • can't remember anything else
    I still need to work on the shadow volume and rio cockpit then i have to add the variations like the bombcat, afterwards ill work on the textures such as the MFD's and the VF numbers.

    Here are some pics on what I've worked on:



You can find more info and leave your feedback in the F-14D Super Tomcat wip topic.


Written on 2012-02-04 by Foxhound


Dslyecxi released an updated version of the ShackTac Fireteam HUD on the BI forums.

    Quote Dslyecxi :
    Once upon a time, we had an idea to make something that would alleviate some of the issues in ArmA with regards to situational awareness. Our ShackTac Fireteam HUD is the solution we came up with, and while it is not completely finalized feature-wise, we think it's more than ready to be used by those who share similar views regarding gameplay's relationship with realism.

    The ShackTac Fireteam HUD was designed to do the following:
    • Provide situational awareness on where your fireteam members are and what their orientation is. This is intended to represent both peripheral vision, as well as the extended awareness one has in reality. You only see your fireteam members relative to you - no terrain, no other players/units.
    • Give you an always-visible way of seeing who your team members are

      Changelog:
    • Added configs for: Moschnyi, Cicada, Hazar-Kot Valley.
    • Markers for units inside vehicles use the vehicle's direction.
    • Potential fix for missions that use assignTeam in unit inits.
    • HUD compass requires having ItemCompass in your inventory.
    • Marker distance ignores height differences.
    • Partial A2 compatibility (no support for team colours).
    • Fixed a bug where restarting the HUD would recreate an internal local object.


Written on 2012-02-04 by Zirkle


strac_sapper released the US Army Woodland Vehicles on our forums.
This adds woodland camouflage vehicles to US roster.

    Quote DiFool :
    When first encountering this site I searched for US Army woodland camouflage vehicles. This creates that addon. It uses BIS USMC units and Stillman's Stryker addon, with US Army soldier/crew added and put in the US roster. I included BigMorgan and ThePieSky's M2 Bradley addon as it fills the roster out nicely. Thanks to both Stillman and BigMorgan for allowing the use of their great addons. It is nice to have them in one convenient location! Above image uses Nixo91 Multicam Reskin #1.

    If you must get your US Army war on in the woods or jungle, this addon is for you.



Written on 2012-02-03 by Foxhound


DiFool released an updated version of the Stagler's Spetsnaz GRU Replacement Pack on the BI forums.
In this new version he corrected some config errors.

    Quote DiFool :
    This is just a pack of config files packed into .pbo files. All the real work and the credits for it belong to the original addon makers.

    The units used are the great "Stagler's Spetsnaz GRU".
    They are equiped with either Vilas Russian Weapons Pack or Suddens AK74M Pack.

    The replacement files contain:

    • Stagler's GRU SpetsNaz equipped with Suddens Ak74Ms.
    • Stagler's GRU SpetsNaz equipped with Vilas' Russian weapons.
    These files above do not replace anything and can be used together if you have both weapon packs installed.

    Further the replacement contains:
    • BIS MVD SpetsNaz replaced by Stagler's GRU GORKA-D SpetsNaz equipped with Suddens Ak74Ms.
    • BIS MVD SpetsNaz replaced by Stagler's GRU GORKA-D SpetsNaz equipped with Vilas' Russian weapons.
    • BIS Russian army SpetsNaz replaced by Stagler's GRU GORKA-D-WL-camo SpetsNaz equipped with Suddens Ak74Ms.
    • BIS Russian army SpetsNaz replaced by Stagler's GRU GORKA-DWL-camo SpetsNaz equipped with Vilas' Russian weapons.
    Out of that 4 replacement files you can only use two at once (only one file for either the MVD or the army SpetsNaz).



Written on 2012-02-03 by Foxhound


Jeza informed us Bracer released an updated beta of his popular Emita City island for Arma 2: Combined Operations on the BI forums.

    Quote Bracer :
    I'm now releasing Emita v1.12!
    It should fix the texture errors. I also removed some buildings that were not supposed to stand where they stood.

    It's a full release to avoid some confusion that might occur with a hotfix for these errors. Sorry for the inconvenience!

    For the next release I'm planning to improve the custom buildings, to make them work better and look better.
    But it should be quite fun for PvP as they stands now!

    Old missions should work, but you'll have to remove "testmap6" in the mission filename and replace with "emita"

      Changelog:
    • Fixed missing textures in custom buildings
    • Removed some stray buildings


Written on 2012-02-03 by Foxhound


trouble submitted an updated version of his Centurion MBT addon.
This time he released the BOAR Centurion MBT in 4 different versions. This vehicle is still in service since the 1980's with the REME as ARV, Engineers as AVRE & Royal Artillery as OP vehicle.

    Changelog:
  • small config updates for errors


Written on 2012-02-03 by Foxhound


trouble has submitted an updated version of his Chietain MBT.

    Changelog:
  • small config updates for errors


Written on 2012-02-03 by Big


spike21 informed us BIS released the updated beta patch build 89025 for Arma 2: Operation Arrowhead.
Leave your feedback about the patch in this topic on the BI forums.
You can check the beta patch changes, report issues and vote tickets at the ArmA II community issue tracker (CIT).
Please note: this patch is only for Arma 2: Operation Arrowhead!

    Quote Suma :
    Please, provide a feedback for the mouse steering improvements. We plan to extend the new "experimental" boat steering to all land vehicles, unless the feedback will be you do not like it. Note: Veterans between you may notice the new steering should resemble the Cold War Crisis vehicle steering in may aspects. The idea is you point the target and the vehicle steers to get there.

    Changes:

  • Experimental: A different way to handle mouse steering is implemented for boats.
  • New: A cursor is shown to provide a visual feedback when steering a car.
How to stay up to date with the latest beta:
- danczer made a small application to follow new beta patch release. The current version is 1.12.
It offers some additional features which are handy when you want to follow the beta development.
You can find more info and download the application from here.
- Armatec has made an RSS Feed which will update every time a new build is released.
Make sure to check out the BI forums topic as some nice cool gadgets were made to work with this RSS.
- Sniperwolf572 made the armalog website. This web app is built on PHP and CodeIgniter and an optional Chrome extension which will keep you updated on the new beta builds. Also an RSS feed is available.
- Yapab made an email notifier, fill in the form and make sure to allow the email to come through so it does not end up in your spam box!



Written on 2012-02-03 by spike21


Giallustio released a new version of this coop mission in the BI forums.

Changelog:
  • fixed reinforcement bug
  • added R3F revive (all medic can revive)
  • added param enemy reinforcement "Yes/No"
  • added Lingor version (ACE)
  • added Ovaron version (ACE)
  • added "BTC_loc_blacklist" to remove custom island locations from array
  • code improved



Written on 2012-02-03 by Big


Captain Bravo informed us he released two new coop missions in the BI forums.

    Quote Captain Bravo :
    Operation Rescue Dolphin:
      A week ago a convoy carrying a diplomat was ambushed and the diplomat was captured by the rebels as a hostage. The terrorists have given the US government an ultimatum: release their captured leader or the diplomat will be executed.

    Show me the money:
      In a Middle Eastern country, government troops and their mercenaries are about to launch an attack on the town of Zargabad.



Written on 2012-02-03 by Big

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