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LAxemann released an updated version of his LAxemann's "Mount" addon on the BI forums.

    Quote :
    This adds animations when attaching (mounting) or detaching (dismounting) rifle items such as scopes and silencers in order to make gameplay a little bit more realistic.
    Also, it prevents people from swapping around stuff in no time (even though it's still very fast).

    Changelog:
    • Binarized correctly


Written on 2015-05-17 by LAxemann

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Champ-1 released an updated version of his CH View Distance Script on the BI forums.

    Quote :
    So I have finally overcome my fear of dialog controls and made this script. It's very similar to TAW View Distance Script by Tonic (that's what inspired me after all), but with a couple new features:
    • objects view distance and sync view distance options for every situation;
    • all settings are saved to profile;
    • ability to limit maximum view distance and objects view distance for the mission.

    Changelog:
    • fixed: error showing up after 1.44 update


Written on 2015-05-16 by Champ-1


Video of the script version!

Champ-1 released an updated version of his CH View Distance Addon on the BI forums.

    Quote :
    So I have finally overcome my fear of dialog controls and made this script (now in addon form). It's very similar to TAW View Distance Script by Tonic (that's what inspired me after all), but with a couple new features:
    • objects view distance and sync view distance options for every situation;
    • all settings are saved to profile;
    • ability to limit maximum view distance and objects view distance for the mission.

    Changelog:
    • fixed: error showing up after 1.44 update


Written on 2015-05-16 by Champ-1

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Igniseros released an updated version of his Arma 3 EXT Generator tool on the Armaholic forums.

    Quote :
    I got bored and made a description.ext files generator. I'm always open to constructive criticism!
    It can do the following:
    • Load ArmA3 missions
    • Export description.exe files
    • Change respawn weapons
    • Allow Debug Console
    • Custom Code
    • Allow Respawn
    • Different respawn types
    • Different respawn delays
    • Choice to spawn on start
    • Help with most of the weapons and ammo in it
    • Changeable files for respawn weapons
    • Allow ai to score
    • Corpse limits
    • Preview
    • and probably more...
    Changelog:
    • export directly to MPMissons folder
    • author textbox
    • ability to edit mission path
    • the struggle of exporting your mission through the ingame editor


Written on 2015-05-16 by igniseros


Pomigit informed us he released some new information about the Star Wars - Imperial Assault mod he is working on with some other people.

    Quote :
    Set during the time period of Return of the Jedi, this mod will focus on the Galactic Civil War between the Imperial Forces of the Galactic Empire and the resistance fighters of the Rebel Alliance. Featuring a range of units, vehicles and weapons made famous by the Original Trilogy movies, all built to a high standard, we believe this mod will offer a Star Wars experience like no other.

    Who are we?
    Blue Harvest Interactive is a team of passionate ARMA 3 players and modders who have been brought together by their love and affection for Star Wars. We put a high value on quality over quantity and the team is focused on ensuring nothing will be included unless it meets that expectation. Our group of skilled 3d artists are making all models in-house.
    We also have a talented sound designer, who is making all sound effects from scratch. Watch the dev diary!


You can find more information, screenshots and leave your feedback in the Star Wars - Imperial Assault WIP topic.


Written on 2015-05-16 by pomigit


Daku Kishi released in the BI forums a singleplayer mission where you take the role of Lt. Ben Taylor, a Pilot in the US Air Force.

    Quote Daku Kishi :
    You are Lt. Ben Taylor, a Pilot in the US Air Force. With the ongoing battle of Altis, aerial dominance is desperately needed.



Written on 2015-05-16 by Armaholic


PnK2 has submitted a new version of his survival type sp mission with random events, random spawn player, loot, enemy, custom sounds and music and many more.

Changes:
  • Added (full) healing option to MHQ
  • Added some new stuff to loot
  • Sound added to drinking
  • Music loop (every 10 minutes)
  • Fixed food & drink inventory (now working after save & load)



Written on 2015-05-16 by PnK2


aliascartoons released in our forums episode 11 from a co-op campaign (The Dawn of New Altis Republic) of 16 missions.

    Quote aliascartoons :
    CSAT nuke program in the area must be stopped before it starts.



Written on 2015-05-16 by aliascartoons


Audiocustoms released an updated version of his TF47 Desert Vehicle Pack on the BI forums.

    Quote :
    This is the first release of the TF47 DVP Desert Vehicle Pack. Basically it is just a retexture of known A3 Vanilla vehicles like the Hunter ect.
    The intention of doing this retexture was fitting vehicles in maps like Takistan and their surroundings.

    Changelog:
    • Little Bird: Removed Vanilla Crosshairs
    • - Little Bird: Removed Explosion FX from 12.7mm Raufoss Mk 300 Mod 0



Written on 2015-05-15 by audiocustoms


Krigshjälte has submitted a new version of this PVP Combat mission in a sealed area.

Changes:
  • added loot in buildings.
  • Only first person view.
  • You keep what you have when respawn.
  • change to ordinary ammo boxes.
  • Fixed some glitching Spots.
  • more templates added.
  • Change in skill levels.



Written on 2015-05-15 by Krigshjälte

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