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Drongo69 released an updated version of his Drongo's Command Enhancement on the BI forums.

    Quote :
    DCE has two goals. The first is to enhance control of the player's squad with a simple dialog. The second is to place the player in command of all groups of his side. The command aspect of DCE is a combination of BIS's High Command Module and my earlier mod Drongo's Toolkit.

    Changelog:
    • Command and Attach are now enabled by default
    • Added a definable Interact key
    • Added a definable Special key
    • Added Take Lead button (the player will become squad leader)
    • Added Marker and High Command buttons to the Squad menu
    • Added View Distance management buttons to the Squad menu
    • Added a Deploy Crew Served Weapon (DEP CSW) button to the Command menu (only works with vanilla assets)
    • Added a Teleport button to the Command menu to unfuck AI driving mishaps
    • Added a Force Markers button to the Command menu to try to unfuck my scripting (doesn't work very well)
    • Other minor stuff


Written on 2015-11-28 by Drongo

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Varik submitted his LBX Camouflages addon.

    Quote :
    Just a forewarning, this is my first mod in any game, there will probably be mistakes!

    Hello! This is my LBX Tactical reskin mod for Arma 3. This pack includes 4 different camo patterns made by the company, LBX Tactical, the more affordable sister company of LBT. All this mod aims to accomplish is to add in some interesting new camos by way of default reskins. I will be updating this mod when I see fit, adding in new retextures and such.

    The camos included are LBX Caiman, LBX Mantis, LBX Inland Taipan, and LBX Snow Raptor. Caiman and Mantis are your more green camos, Caiman being better in lush environments, while Mantis is better for a more arid environment. Inland Taipan is your desert camo, not much else to say. If you guessed Snow Raptor is a winter camo, then you are absolutely right! These camos will enhance your mission experience with a fresh, never used before camouflage that looks similar to other popular camos.

    I am not a man of words and I am fairly new to posting on ArmaHolic, so I hope you all like the mod and enjoy!

    Please let me know if there are any issues with the post or the mod, I love to hear feedback, even if its negative.

    Features:
    • LBX Caiman: Ballistic Helm, 2 Platecarriers, 4 Backpacks, and Standard, Rolled Sleeves, and T-Shirt varriants of uniform
    • LBX Mantis: Ballistic Helm, 2 Platecarriers, 4 Backpacks, and Standard, Rolled Sleeves, and T-Shirt varriants of uniform
    • LBX Inland Taipan: Ballistic Helm, 2 Platecarriers, 4 Backpacks, and Standard, Rolled Sleeves, and T-Shirt varriants of uniform
    • LBX Snow Raptor: Ballistic Helm, 2 Platecarriers, 4 Backpacks, and Standard, Rolled Sleeves, and T-Shirt varriants of uniform


Written on 2015-11-27 by Varik


drongo69 released in the BI forums a new style of SP/COOP dynamic campaign for Arma 3.

    Quote drongo69 :
    The last time I tried to release this campaign, some retard said it was a "racist mission". The thread was memory-holed and the moderators said they were "not comfortable" talking about it and would not answer any of my questions. They wouldn't even tell me who it was racist against.

    In the interest of sharing all of the effort I put into making this campaign, I removed all of the text that might trigger half-wits, hysterical SJWs, etc. That aside, I proudly present...

    Celebrate Diversity

    The campaign takes the form of a series of progressive missions across Altis, starting on one side of the map and moving forward as the players win. Each battle location is progressive and logical, but every battle has randomly generated objectives and randomly generated enemy forces. This provides a solid combination of logical progression, randomness and replayability.

    The players are AAF and the OPFOR are CSAT.



Written on 2015-11-27 by Drongo

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shuko released in the BI forums his latest cooperative mission where two Force Recon groups are sent to capture a rebel commander.

    Quote shuko :
    Simple mission which might end up not being so easy after all.

    Two Force Recon groups are sent to capture a rebel commander.

    Features:
      - 5 difficulty levels (selectable via parameter), which scales the amount of enemy and their skill levels.
      - Players' starting location is semi-random.
      - Respawn type is group.



Written on 2015-11-27 by shk


Kellojo submitted an updated version of his ETG Login Reward Script.

    Quote :
    This script will add login rewards to your Exile server.
    It rewards the player with items added to his inventory.
    The script has a built in progress system with ten different tiers of rewards.

    Changelog:
    • added delay (5min) between some parts of the script (prevent login stats boosting)
    • reduced the filesize to 6KB


Written on 2015-11-26 by Kellojo


Macchky released his ACE3 Gen4 Ver L3 GPNVG18 on the BI forums.

    Quote :
    This is just tiny little config, but more useful with ACE3.
    Gen4 NV provides more clear less noise vision.

    This mod requires ACE3 and L3-GPNVG18.



Written on 2015-11-26 by macchky


shuko released in the BI forums this Old favorite mission from A2 that he ported for A3.

    Quote shuko :
    A UH-80 Ghost Hawk (Jolly Green 28) was forced to land in enemy territory due to being damaged by ground fire. The JFC decided there was no time for a TRAP mission, so they have ordered a CSAR instead. Enemy forces are very likely to search for the crash site.



Written on 2015-11-22 by shk


Mark Hood has submitted his Crye G2/3 Uniforms.

    Quote Mark Hood :
    Retextured Blufor combat uniforms. Using modified .rvmat for non-glossy kneepads. Based on Combat Uniform of Crye Precision.

    Included:
    • Gen.2 Multicam Combat Uniform
    • Gen.3 Multicam Combat Uniform
    • Gen.3 Multicam Alpine Combat Uniform
    • Gen.3 Multicam Black Combat Uniform



Written on 2015-11-22 by MarkH.


Jester released in the BI forums an updated for this quick tutorial mission to help you practice your Helicopter Skills.

    Quote Jester :
    This is an updated version of the Helo Training Mission that does not require any addons.

    When Armaholic posted my first mission, I realized that I had been remiss in not offering a vanilla version that would run on any install of ArmA 3. This new version also has a new feature that allows you to practice your Sling Loading skills.

    HOG Mechanic for ArmA 3 is included in the example mission, so make sure you take a couple repair kits to help repair your helo in the field.



Written on 2015-11-20 by Theopolus


Elite Accidentyl released in the BI forums a new version of his campaign where the United States sent their most elite units to liberate the Altis island of ISIS militants.

Changes:
  • Added failsafe trigger for mission 3 where plane wouldn't properly delete.
  • Reduced damage threshold for weapons cache from 0.5 to 0.3 for completion trigger on mission 4.
  • Added failsafe trigger for cache on mission 4 and removed RHS weapons cache completely.
  • Removed debug hint in mission 6.
  • Reduced accuracy and other AI skills for most missions.
  • Increased Delta Force AI sub skills to be more bad ass.
  • Changed player to "Demo specialist" on mission 4 so you can use the toolkit.



Written on 2015-11-20 by Armaholic

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