Fromz released a small hotfix for his Living Through - Live another day mod on the BI forums.
If you already downloaded this mod just download the small hotfix! Overwrite any older file with the new ones.
Quote : LT: Living Through is a total modification for military simulation game Arma 3.
After more than 50 days hard work regardless of day and night, after paid a great effort, New Terrain, New Structures, New Plants, New Rocks, New Objects, New Vehicle, New Weapons, New Sounds, New Characters(Female), New Animation, New UI, New Mission, Massive Scripting.
New Launcher even a new P2P NAT traversal communication extension.
But we finally released our game modification.
We recently often think, we are indeed overestimating our abilities, our time, these are really a tremendous amount of work.
The superpower's nuclear weapons, which equivalent to five billion tons of TNT, launched all around the world and explosion on the planet in less than a year.
After the nuclear war, a lot of dust gathered in the lower stratosphere and rotate to go along with the Earth's rotation.
The wolrd below 2500 meters altitude, trap in the haze of nuclear winter.
Human beings not noly responsible for this catastrophe, but also the most direct victims.
Only lucky, physically highly qualified, less than 100 million people survive.
they kept escape to the survival spots around the world, Alps, Bolivia, Pamirs and Tibet...
looking for the sun、water and food, search rare 'wonderherb' to reduce nuclear radiation and keep energetic.
A lot of people helping each other in an attempt to ride out the storm, even so, some bad bunch of people are constantly make humanity stains.
You are the one, who are looking, searching, helping, talking, running, killing or dying... in the survival spot.
Free survival role playing game without zombies or monsters, real-time user saved profile, Both singleplay and on-line multiplayer use same saved user profile.
New peer to peer game networking technology (NAT traversal HOST online game)*
New 20x20km high precision terrain with new vegetations and some Chinese structures
Black market trading system.
New Weapons such as handmade Crossbow and ex-government forces firearms*
New High-quality vehicles: China-style electric tricycle，dugout canoe，clunkers*
New female characters with many identities, few new male head models and a new part of the animation system*
Powerful Arma 3 Extension functions librarys
*Imperfect, incomplete contents in alpha version, will upgrade soon.
Fixed "Network Fault or you use illegal save file, please reset the network and do not use other computer to play" bug in some situation.
QuickDagger released an updated version of his Dagger Ballistics mod on the Armaholic forums.
Quote QuickDagger : Here´s a new mod. It adds many new ammo types and magazines to the game featuring real life ballistics data.
Inside you will find a very detailed manual explaining all the new ammo types, their ballistic charts, dispersion and effective range, how they behave in different rifles, how they should be employed, how to make some ballistics calculations as well as calculating bullet penetration and hit values. And much more.
My intention was to bring a wider variety of ammo with special ammos to special soldiers. Among the bullets you will find SLAP, tear gas, explosive, frangible, duplex, hollow point, and more.
There is also a LEA config to speed up all your tests with the new stuff included in the mod.
Reduced visibleFireTime to 0.75 seconds in order to improve FPS on servers, over ACE defaults.
Fixed a problem with silenced ammo causing deafness, all thanks to TechnoPanda´s feedbacks.
Fixed the M1022 BC, added the .50 A-Max, added the .50 M20, added the .338 SD, added the 12.7x107 caliber.
Churrofighter has submitted his new Insurgency cooperative mission.
Quote Churrofighter : Search and destroy all insurgent ammo caches. The number of destroyed caches can be checked using the radio.
Insurgency is based off the game mode created by the Project Reality team.
Target is to find and blow up all weapons caches. In order to pinpoint the weapon caches, one needs to evaluate intelligence dropped from killed insurgents. While the BLUFOR team advances through the villages, and towns, clearing out armed insurgents, the squares will go from red to green, marking that the area has been cleared and safe.
OPFOR players can spawn into enemy AI units to make the task of BLUFOR a mayhem.
QuickDagger released an updated version of his Dagger Scopes addon on the Armaholic forums.
Quote QuickDagger : I like to play the game as a long range shooter, which means I stay 75% of the time looking though scopes. I´ve bought myself a wide screen and could not accept the fact that I had to keep using only a tinny part of its potential by looking through small scope lens all the time. It was a bit claustrophobic to me . In real life, besides the image on a scope be of a small FOV - Field Of View, in your brain the image is formed as something bigger. And the image itself can be a lot larger, should you employ proper eye relief. Don´t need to say you can always shoot with both eyes opened. All those factors have made me build some new scopes with a better screen fit. Because my FOV´s might be a little wider it does not mean they are cheating. A little wider scope for a very narrow FOV is still narrow enough.
Then, I´ve tested the SWM mod and got amazed by their wide screen reticles. So, I thought I could do the same and ... here we are!
All scopes were made for extremely accurate range estimation and bullet drop compensations!
Inside this pack you will find a detailed manual explaining how to operate each one of the scopes and bringing detailed information about the magnification and ballistics math.
No-Half-Measures released in the BI forums an Arma 3 version of Murder, a Popular Gamemode in Garry's Mod.
Quote No-Half-Measures : Murder is a Multi-Player Gamemode in which a single player is selected from a group in which to be the Murderer and another is selected as a Armed bystander and the remaining players are mear bystanders.
The Murderers role is to Kill all players without being figured out.
The Armed bystanders job is to figure out who the murderer is and kill them trying to avoid killing a innocent bystander.
Bystanders have no real role how ever they can help the Armed Bystander out or they can cower in a corner to save their own life.
If the Armed Bystander is killed another Bystander can pick-up the gun and essentially become the new Armed Bystander.
Goliath86 released his ArmA 2 OA Launcher on the BI forums.
Quote : I want to share with the ArmA 2 OA community this my simple launcher. It is like any other ArmA 2 Launcher with some little differences:
First it is fully compatible with Steam. It starts ArmA 2 OA with mods without the commandline -mods= but, instead, it write the selected mods directly in the ArmA2OA.cfg file as if you have activated the mods from the internal game menu Expansions.
Then it has a window with many launch parameters (like you see in the second image above).
And finally it has a fully working server browser for ArmA 2 OA. This still a WIP cause I have to implement some more functions but it works!
It has a setup file because it is a ClickOnce application so it automatically updates itself, whenever an update is available, at launch.
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