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A day late due to some personal health issues but here is number four of our recently introduced video round-ups in which we will inform you about all the new videos the Armaholic videomakers have released in the past week on our Armaholic youtube channel.

Since early march we are working together with a few well known and lesser well know videomakers from within the Arma community who create videos of all the different Arma content which is available. All of them have their own unique way to make videos the way they like. By cooperating with different people we hope to offer you a channel on which you can find different videos in the style you like about the Arma series.
In the Armaholic youtube channel you will find showcases, reviews, previews and gameplay videos of missions, mods, addons and scripts released for the Arma series.

We hope you will subscribe the Armaholic Youtube channel, watch the videos and like the videos to show those authors their work is appreciated.


This week we highlight the Arma 3 Terrain Addon - FSF Kalu Khan & FSF Dariyah video made by SwissMAVERICK.
"This Armaholic review video presents two Arma 3 terrains by Makhno, FSF Kalu Khan and FSF Dariyah.

FSF Kalu Khan:
In this endless outdoor playground, you'll find steep mountains with cloud-covered peaks great for hiking, biking, and trying to not get killed by those guys here that just appeared over the next ridge.

FSF Dariyah:
This is a Desert theme terrain.
There are no roads at the time, but maybe it'll stay this way as I'm quite fond of off-road vehicle patrols of the kind the LRDG used to do."




Of course the past week there were more videos released and you can view them all by clicking "read more.."!

Recruitment:
We are still looking for more people who are interested in a cooperation with Armaholic to create videos for our channel.
When you see this and do currently make videos and are interested to join the team to make the channel a succes for all involved you can always contact Foxhound and have a talk how we can work together.

Currently the active team of video makers consists of:
  • JezaGooner, visit his own channel here
  • TheSwissMAVERICK, visit his own channel here
  • DanishARMA2, visit his own channel here
  • RoyalGamersUK, visit his own channel here
  • oO Para Oo, visit his own channel here
  • Ironman, visit his own channel here

We hope to hear from you!

read more...


Written on 2014-07-03 by Armaholic

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EvroMalarkey released his ASCZ Custom Post-process Effects mod on the BI forums.

    Quote :
    I once did a mission on Takistan and I missed the old A2 Takistan colors. So I made this little mod which adds few new post-process effects into editor and zeus modules. This mod also aims to make look of some other maps in Arma 3 even better.

    List of new post-process effects:
    • Middle East (Takistan-like coloring)
    • Real Is Brown 2 (One of default coloring, but tweaked)
    • Nightstalkers (Namalsk-like coloring)
    • Gray Tone (Namalsk-like coloring)
    • Cold Tone (Namalsk-like coloring)

    If you want to make your own coloring you are free to contribute, take a look here. Then you can post your values here and if they are good I will gladly add them into mod.



Written on 2014-07-03 by EvroMalarkey


Vasilyevich released his HEMTT Retexture Templates and HEMTT Retexture addon on the BI forums.

    Quote :
    Bored of the vanilla textures i made some easy to use .psd (Photoshop / Gimp) templates for the HEMTT and all it's versions. Everything is seperated in Layers so you know where to put the camouflage or color layer/s.

    I also made a Mod wich includes woodland and desert camouflage versions for the HEMTT.



Written on 2014-07-03 by Vasilyevich

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Krognus has submitted this mission where NATO troops launch a surprise attack to retake the factory.

    Quote Krognus :
    Hello, I'm an old school ArmA player. This is my first submission, but expect more! The N.W.O. campaign is in development. And now - time for some vanilla fun!



Written on 2014-07-03 by Krognus


TigerForce informed the community on the Armaholic forums the OFrP Team released version 3.2c of the Operation Frenchpoint module on their website.

    Quote TigerForce:
    Today, it's the end of a terrible war between the old Operation Frenchpoint team (OFrP) and the modelling tools !
    In its last fight, the old OFrP team gave all its blood, its tears and its passion in order to provide you its last and final release for ArmA 2.

    Indeed, the French Army is back!
    We hope you will enjoy playing our French Army Mod as we enjoyed to make it.
    With this last release, we tried to correct all the bugs discovered before, and added a lot of improvements regarding the config.
    You won't see new units in this release but a very huge increase in quality in game, as well as a new sound for the FAMAS.

    Don't be disappointed, OFrP won't die, because the next generation is there, to continue a great history of modelling to Arma 3, and do not forget : Impossible is not French!

    Regarding this release, it's available in different versions.
    One available for those who don't have at all OFrP mod, one patch version for those who have already OFrP 3.2 on their computer and another one for those who do not have a powerful internet connection providing them as download pack as we have pbo files.

    In the zip file, you will find a Readme pdf file, giving you all information required to use and install our mod, and a Classname file, providing you all the classname of OFrP.

    As always, we please you to read and respect our licence (even if you disagree with), provided in our Readme file or on the arma3.fr website.

    To give your feedbacks, you will find use on the following website:
    To conclude this wonderful experience on ArmA 2, we wanted to thanks all the people who helped us, including beta-testers, addon-makers from different nationalities, mission-makers, BI developers, old OFrP members (we will never forget you) and of course the players...

    Wish you the best and see you soon on Arma 3!




Written on 2014-07-02 by TigerForce


Tonic released an updated version of his Virtual Ammobox System (VAS) script on the Armaholic forums.

    Quote Tonic :
    This was created for a specific mission to cut back on network lag & ammo box usage and well decided to release for public!
    This script allows you to add or remove gear as well as shows you your current gear using an easy GUI.

    Changelog:
    • Changed: forceAddUniform now added in so you can freely wear any uniform without being 'naked'.
    • Changed: TFAR radio patch from Robalo to properly remove TFAR radios from being added.
    • Changed: Exit condition for VAS preloading in the config builder.

    Note:
    Virtual Ammobox System also known / dubbed as VAS made its release on 03-10-2013, Barely a week after the release of ARMA 3 Alpha to address the problems with the gear handling system for ARMA 3 at that time which was quite honestly horrid and beyond broken. Over time it has became one of the most single used script resources popular in casual co-op and armory missions along with other different types of missions but sadly due to recent events I feel Bohemia has made a cheese rat move and I really don't feel like supplying cheese to the rat if I get nothing from it like oh hey great tool we'll go make our own and make the name of it almost 100% identical to your system which is totally not a cheese rat move (sarcasm)... This could be considered the last update to VAS and possibly all of my stuff. I would like to thank everyone who has supplied feedback for VAS as well as submitted code changes to make VAS better, you guys are truly awesome and are the reason why I have released most of my stuff to the community so I thank you.



Written on 2014-07-02 by Tonic


EMSI released in the BI forums the final version of this Capture and Hold scenario for Arma 3.



Written on 2014-07-02 by EMSI


Raven_JJ released a new version of his Agile Helicopter mod on the BI forums.
This was previously known as Agile Littlebird.

    Quote Raven_JJ :
    This simple mod changes config values of all helicopters to make them more agile and true to life. I've tried to base on values from manuals, technical documentation and, where I couldn't find any, air-show and promotional videos. I've toned the maneuverability down, because there's no stalling and other flight mechanics that normally limit helicopter capabilities. For that, we'll have to wait for the Helicopters DLC.
    The mod is modular and should be compatible with most other mods.

    Changelog:
    • renewed release


Written on 2014-07-01 by Raven_JJ


Chairborne released an updated version of his Delta Force Helmets addon on the Armaholic forums.
This small addon contains replicas of the helmets used by Combat Applications Group / Delta Force.

    Quote :
    Coso and I proudly present to you this new helmet model, a reproduction of the Mich 2002 used by Delta Force.

    The biggest feature for this update is the addition of the AN/AVS-9 night vision goggles.
    However we made some minor tweaks to the helmet as well.
    Now it's more accurate with a better round-shaped cap and the LPBP mount repositioned and resized in order to fit the new AN/AVS-9.
    We are still working on the RVMATs for now, the next step will be moving on to the Paraclete RAV body armor.
    Have a nice day.



Written on 2014-07-01 by Chairborne


Jacob88 informed us he released an updated version of his BASIX Serverside Anti-Hack / Administration Mod on the BI forums.

    Quote :
    BASIX is a serverside addon developed to aid in the defence against hackers ans script-kiddies, BASIX achieves this by remotely sending code to each client that joins the server which runs in the background until illegitimate activity is found.

    Changelog:
    • version 1.2.2:
        - CheatEngine scan now 100% more effective
        - Added chat-log function
        - Added chat-filter
        - Added chat based commands
        - Added version checker
        - Other misc changes
    • version 1.2.1:
        - Simplified Config Explanation
        - Players detected as teleporting are now kicked rather than banned



Written on 2014-07-01 by jacob88

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